Trademark: PIES+ 2430756
Word
PIES+
ID
2430756
Trademark Type
WORD
Status
Accepted: Awaiting advertisement
Application Date
27 February 2024

Service
K&L Gates

Goods and Services:
Class 9:
Scientific, nautical, surveying, electric, photographic, cinematographic, video, optical, weighing measuring and teaching apparatus and instruments; computer software; cloud computing software; artificial intelligence and machine learning software; computer operating programs, computer programs, computer software and video game software; computer software including downloadable computer programs and recorded computer software; computer software platforms, recorded or downloadable; communication software; computer installations for the communication of data; computer networks for the communication of data; computer programs for use in communications; computer programs for sales purposes; computer programs for the management of sales; electronic publications (downloadable); training guides and manuals in electronic format; data recorded in electronic form; computer hardware; computer peripherals; data processing equipment; data storage apparatus; optical data media; document processing apparatus (other than office machines); document retrieval apparatus (other than office machines); document verification apparatus; application software; downloadable mobile application software; games software; application software; personal computer application software; software for accessing information on a global computer network; downloadable software applications (apps); downloadable software via the Internet and wireless devices; downloadable software in the field of social networking; downloadable software in the nature of a mobile application; software to enable uploading, posting, showing, displaying, tagging, blogging, sharing or otherwise providing electronic media or information over the Internet or other communications network; application software for metaverse; metaverse contents operating software; games software for metaverse; downloadable or electronically recorded digital collectibles; downloadable or electronically recorded multimedia content; downloadable or electronically recorded videos; downloadable or electronically recorded digital image recordings; downloadable or electronically recorded animations; downloadable or electronically recorded music recordings; downloadable virtual assets; virtual goods in the form of digital files (downloadable); downloadable multimedia files authenticated by non-fungible tokens (NFTs); downloadable audio files and recordings authenticated by non-fungible tokens (NFTs); downloadable digital files authenticated by non-fungible tokens (NFTs); downloadable multimedia files containing artwork, audio, text or video authenticated by non-fungible tokens (NFTs); downloadable music files and recordings authenticated by non-fungible tokens (NFTs); downloadable video files and recordings authenticated by non-fungible tokens (NFTs); downloadable files authenticated by non-fungible tokens (NFTs); downloadable electronic wallets for storing digital files authenticated by non-fungible tokens (NFTs); cryptocurrency wallets; downloadable e-wallets; parts, fittings and accessories in class 9 for the aforesaid goods
Class 35:
Retail services; provision of an online marketplace; provision of an online marketplace for buyers and sellers of goods and services, including digital collectibles, non-fungible tokens (NFTs) and other digital or virtual assets; the bringing together, for the benefit of others, a variety of goods (excluding the transport thereof), enabling customers to conveniently view and purchase the goods; organisation of competitions for advertising purposes; advertising; product merchandising, namely promoting, displaying, and selling retail products; display services for merchandise; marketing; communications marketing; branding services, namely, consulting, development, strategy, marketing and management of brands; providing marketing consulting in the fields of social media, social media marketing analysis, preparation of custom advertisements, preparing and placing advertisements and social media marketing campaigns, preparing advertisements for others in the nature of audio visual and interactive presentations, and preparing promotional and merchandising material; arranging, compiling and publishing merchandising catalogues and other promotional material; sponsorship (promotion and marketing services); promotion of goods and services through sponsorship of sports events; retail services for virtual goods in the form of downloadable digital files; online auction services; barter exchange services, namely, providing commercial barter and trade exchange of digital in-game items via a global computer information network; none of the foregoing services being for or in relation to a baked dish consisting of a sweet (fruit, etc.) or savoury (meat, fish, etc.) filling, enclosed in or covered by pastry; administration of consumer loyalty programs; organisation and management of customer loyalty programs; organisation, operation and supervision of customer loyalty schemes; sales promotion through customer loyalty programs (for others); administration of services enabling consumers to obtain discounts, vouchers, special offers, points and tokens of value for the goods and services of others; public relations; business management; business administration; arranging subscriptions to telecommunication services (for others); information, advisory and consultancy services in relation to all of the aforesaid
Class 36:
Financial services; payment processing services; electronic funds transfer services; credit card, debit card, and digital currency transaction processing services; facilitation of financial transactions using unconventional currency systems and bartering, namely, facilitating transfers of electronic cash equivalents; virtual currency services; electronic transfer of virtual currency, tokens, electronic payments, and digital assets; facilitation of crypto-currency transactions, namely, virtual currency exchange transaction services for transferable electronic cash equivalent units having a specified cash value; currency trading; monetary services for receiving and disbursing payments and gifts in fiat currencies, cryptocurrencies and virtual currencies over a computer network; exchange services of fiat currencies and virtual currencies over a computer network; currency trading and exchange services; e-wallet payment services; financial services relating to buying, selling and trading digital collectibles, non-fungible tokens (NFTs) and other digital or virtual assets; brokerage; brokerage services for images, videos, music, digital content, and other collectibles; issuing of tokens of value in relation to customer loyalty schemes; issuing of vouchers or tokens of value in relation to the supply of benefits for customer loyalty and frequent buyer schemes; brokerage of virtual real estate; decentralised finance services (DeFi); financial services, namely, providing a decentralised and open source cryptocurrency on a global computer network utilising a blockchain currency exchange service; information, advisory and consultancy services in relation to all of the aforesaid
Class 38:
Telecommunications; computer aided transmission of text, sound, image and audio-visual items; providing access to a website on a global computer network for the purpose of social networking; chatroom services; web casting services; communication by computer and mobile electronic devices; providing access to computer, electronic and online databases; electronic transmission of data, messages and information; providing online forums for communication on topics of general interest; providing online communications links which transfer web site users to other local and global web pages; facilitating access to third party web sites via a universal login; providing online chat rooms and electronic bulletin boards; audio, text and video broadcasting services over computer or other communication networks namely, uploading, posting, displaying, tagging, and electronically transmitting data, information, audio and video images; podcasting broadcasting services; providing telecommunication facilities that enable the sharing of blogs, photos, videos, podcasts, and other audio-visual materials; providing telecommunication facilities that enable the creation and updating of personal electronic web pages featuring user-provided content; streaming of audio, visual and audiovisual material in the nature of gaming and e-sports content via a global computer network; network services provided via telecommunications means, namely, electronic delivery, transmission, and streaming of audio, visual and multimedia content via global and local computer networks; live streaming of audio, visual and multimedia content via a website; audio, video and multimedia broadcasting via global and local computer networks; webcasting services via global and local computer networks; providing online forums and chatrooms for users to post, search, watch, share, review, rate, critique, recommend and comment on events, activities, and on audio, visual, and multimedia content, via global and local computer networks
Class 41:
Entertainment services; entertainment services, namely, providing an online virtual environment for displaying and trading digital collectibles featuring footage, videos, animations, data, statistics, records, images, art, visual effects, photography, graphics, and virtual experiences; entertainment services, namely, providing non-downloadable digital collectibles featuring footage, videos, animations, data, statistics, records, images, art, visual effects, photography, graphics, and virtual experiences; entertainment services, namely, providing online electronic games and online electronic games playable on wireless mobile devices; entertainment services, namely, providing temporary use of non-downloadable computer games; providing entertainment services via virtual environments; providing entertainment services via virtual environments in which users can interact for recreational, leisure, or entertainment purposes; entertainment services, namely, providing Australian Football related entertainment experiences; arrangement, management, organisation and conducting of sporting, cultural, amusement, recreation and entertainment events; sport information; booking and reservation of tickets for sporting, cultural or entertainment events; ticket booking or reservation services for entertainment, cultural or sporting events provided in relation to a customer loyalty or frequent buyer scheme; provision of information about sporting, cultural and entertainment events; provision of commentary, scores and statistics concerning sporting events; organisation of competitions (education or entertainment); television and radio program broadcasting; game services provided online; games played online; provision of non-downloadable games online; virtual reality game services; the education and training of sports people; education, sport education, physical education, coaching, sport coaching, physical coaching, training, sport training, physical training; multimedia production, other than for advertising purposes; production and publication of digital collectibles in the nature of interactive media, images, video, animations, photography, music, statistics, data, graphics, or visual effects; publishing services; publication of electronic books and journals online; publication of multimedia material online; electronic publication of information on a wide range of topics, including online and over a global computer network; weblog (blog) services (online publication of journals or diaries); library services, video library facilities and video storage facilities; radio and television entertainment; film, video, radio and television production; hire of film, video and sound recordings; gaming, provision of gaming machines and provision of gaming facilities; providing online, multiplayer computer games, via a platform as a service (PAAS); providing online games, via a platform as a service (PAAS) featuring computer software platforms for gaming and e-sports purposes; operating lotteries; provision of entertainment, sporting or cultural services from customer loyalty and frequent buyer schemes; physical health education; health education; wellness services being health and fitness training; lifestyle counselling and consultancy (health and fitness training); charitable services, namely education and training; information, advisory and consultancy services in relation to all of the aforesaid
Class 42:
Software as a service [SAAS]; platform as a service [PaaS]; electronic data storage; software as a service [SaaS] featuring computer software platforms for artificial intelligence; computer services, namely, hosting electronic facilities for others for organising and conducting meetings, events and interactive discussions via the Internet or other communications networks; hosting virtual communities for registered users to organize groups, events, participate in discussions, aggregate information and resources, and engage in social, business and community networking; hosting of digital content online; hosting computer software applications of others; hosting an interactive website and online non-downloadable software for uploading, downloading, posting, showing, displaying, tagging, sharing and transmitting messages, comments, multimedia content, videos, movies, films, photos, audio content, animation, pictures, images, text, information, and other user-generated content; providing temporary use of non-downloadable software for management of personal computer game software via a website; computer technology support services, namely, help desk services relating to user accounts, streaming and downloading; providing temporary use of non-downloadable software for streaming game videos to others; providing temporary use of online, non-downloadable software and software as a service (SAAS) services featuring software for broadcasting, transmitting, receiving, accessing, uploading, downloading, integrating, displaying, organizing, storing, transferring and streaming of data, text, games, digital media, images, music, animation and audio; providing temporary use of non-downloadable software and software as a service (SAAS) services featuring software for messaging, chat and social networking; providing temporary use of non-downloadable software and software as a service (SAAS) services featuring software for streaming and interactive streaming of gaming and e-sports tournaments and competitions; providing temporary use of non-downloadable software and software as a service (SAAS) services featuring software for accessing, browsing and searching online databases; hosting of third party digital content in the nature of videos, audio, music, text, data, images, software, applications, and other electronic works on the internet; computer services, namely, creating an on-line community for registered users to participate in online discussions in the fields of gaming, e-sports and competitions; software as a service (SAAS) services featuring software that enables users to broadcast and view live game play; software as a service (SAAS) services featuring software that enables users to collaborate with others while participating in gaming and esports; application service provider services; providing information from searchable indices and databases of information, including text, electronic documents, databases, graphics and audio visual information, by means of global computer information networks or other communications networks; providing temporary use of non-downloadable software; computer services in the nature of customized web pages featuring user-defined information, personal profiles, audio and images; scientific and industrial research; computer programming; computer services, namely, on-line personalized information services; providing the use of software as a service; design and development of computer software for others; creating and maintaining websites that provide an on-line community for advertising and marketing; hosting an online website community for registered users to share information, photos, audio and video content and engage in communication and collaboration between and among themselves, to form groups and to engage in social networking