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Trademark
Owner
Trademark: SPIDER TANKS 2380931
Word
SPIDER TANKS
ID
2380931
Trademark Type
Word
Status
Published: Under examination
Application Date
15 May 2023
Owner(s)
Blockchain Game Partners, Inc.
Service
Spruson & Ferguson
Goods and Services:
Class 9
:
Downloadable game software
;
downloadable computer game software
;
downloadable computer programs and computer software for electronic transfer of digital tokens
;
downloadable virtual goods, namely, computer software programs featuring in-game resources, tokens and virtual currency for use in video games and online virtual worlds
;
downloadable software featuring virtual currency, namely, computer programs featuring in-game tokens and currency for use in online web and mobile video games
;
downloadable computer software for use as a digital token wallet
;
downloadable software for enabling users to electronically create, store, send, receive, accept, and transmit digital tokens based on the blockchain technology
;
downloadable software for creating digital tokens using blockchain technology to facilitate the transfer between users, to allow users to post digital content, and to allow users to search and view digital content
;
downloadable computer software using blockchain and distributed ledger technology for authenticating and processing digital tokens, non-fungible tokens used with blockchain technology, non-fungible tokens used with blockchain technology to represent a collectible item
;
downloadable multimedia files containing images, graphics, art, text, audio, video, and audiovisual works authenticated by non-fungible tokens (NFTs).
Class 35
:
Online retail store for virtual goods, digital content, non-fungible tokens used with blockchain technology to represent a collectible item
;
provision of an online marketplace for buyers and sellers of goods and services
;
administration of a loyalty program, namely, business administration of consumer loyalty programs.
Class 41
:
Multimedia publishing of games
;
entertainment services, namely, providing online computer and electronic games
;
entertainment services, namely, providing temporary use of non-downloadable computer games
;
entertainment services, namely, providing temporary use of non-downloadable computer games on mobile devices
;
providing an online virtual environment in which users can interact through playing online computer games and electronic games and sharing game enhancements and game strategies for recreational, leisure, or entertainment purposes
;
providing an online virtual environment featuring streaming of entertainment content, namely, providing online non-downloadable videos via a website featuring video and computer game events, video and computer game competitions and tournaments, and video and computer game players playing run throughs of games, all of which are live streamed to viewers
;
providing information featuring statistics on video games and video game users via a website.
Class 42
:
Computer services, namely, hosting software, websites, and other computer applications of others on a virtual private server featuring an on-line multimedia virtual environment in which users can interact for entertainment purposes
;
providing on-line non-downloadable computer programs and computer software for electronic transfer of digital tokens
;
providing on-line non-downloadable computer software for use as a digital token wallet
;
providing on-line non-downloadable computer software for enabling users to electronically create, exchange, store, send, receive, accept, and transmit digital tokens based on the blockchain technology
;
providing on-line non-downloadable computer software for enabling users to exchange digital tokens for data
;
providing online non-downloadable computer software for creating digital tokens using blockchain technology to facilitate the transfer of data between users, to allow users to post digital content, and to allow users to view digital content
;
platform as a service (PAAS) featuring computer software platforms using blockchain and distributed ledger technology for authenticating and processing digital tokens, non-fungible tokens used with blockchain technology, non-fungible tokens used with blockchain technology to represent a collectible item
;
design and development of computer game software
;
providing online non-downloadable software that is used by consumers for locating information about tournaments, events, and competitions in the computer game field
;
production of video and computer game software
;
provision of online, non-downloadable web and mobile video-game computer program being software featuring in-game virtual currency, tokens and currency.