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Trademark
Owner
Trademark: TEMPO STORM 2373365
Word
TEMPO STORM
ID
2373365
Trademark Type
Word
Status
Protected: Registered/protected
Application Date
10 August 2022
Registration Date
10 August 2022
Renewal Date
10 August 2032
Owner(s)
AVY Entertainment, Inc.
Service
Pizzeys Patent and Trade Mark Attorneys Pty Ltd
Goods and Services:
Class 9
:
Downloadable mobile game software
;
downloadable video game software
;
downloadable video game programs
;
video game software downloadable via a global computer network and wireless devices
;
sound recordings provided by online streams
;
video recordings provided by online streams.
Class 35
:
Online retail store services featuring backpacks, clothing, costumes, figurines, headwear, jewelry, lanyards, mousepads, ornamental pins, plush toys
;
providing incentive and rewards programs to video game players through issuance and processing of loyalty points to unlock virtual content in online video and computer games.
Class 41
:
Entertainment services, namely, arranging and conducting live competitions, entertainment exhibitions, and tournaments in the field of video games
;
entertainment services
;
entertainment services, namely, organizing live fan meetings in the fields of entertainment, gaming, video games and esports
;
entertainment services, namely, providing online video games
;
entertainment services, namely, providing temporary use of non-downloadable video games
;
organization of video game competitions, exhibitions and tournaments
;
providing non-downloadable online publications in the nature of comic books, graphic novels and stories featuring scenes and characters based on video games
;
providing online information about video games
;
providing online trivia, tips and strategies for video games
;
entertainment services
;
entertainment services in the nature of creation, development, distribution, production and post-production of motion picture films, television programs and multimedia entertainment content
;
entertainment services in the nature of ongoing television series and movies in the fields of action adventure, animation, anime, comedy, fantasy, musicals, science fiction, and sports
;
entertainment services in the nature of production and presentation of shows, tournaments, competitions and concerts
;
entertainment services, namely, providing online, non-downloadable digital collectibles, namely, art, photographs, images, animation, and videos for use in digital environments for entertainment purposes
;
entertainment services, namely, providing non-downloadable motion picture films, television programs, esports events, special events, and multimedia entertainment content via a website
;
entertainment services provided by online streams
;
production and distribution of motion picture films and television shows
;
providing non-downloadable comic books, short stories, and graphic novels
;
providing non-downloadable entertainment information
;
providing non-downloadable motion picture films, television shows, esports events, special events, and multimedia entertainment content via a video-on-demand transmission service
;
providing non-downloadable video clips and other multimedia digital content
;
provision of non-downloadable television shows, movies, and multimedia entertainment content via a website.
Class 42
:
Computer software design
;
computer software design and development in the field of video games
;
hosting a website featuring technology that enables users to manage video game software online
;
software as a service (SaaS) services featuring software for displaying in-game data and scores
;
software as a service (SaaS) services featuring software for playing video games
;
software as a service (SaaS) services featuring software for recording video game footage
;
software as a service (SaaS) services featuring software for taking screenshots of video games
;
software as a service (SaaS) services featuring software for video game enhancements
;
providing online non-downloadable video game software for playing online games with ancillary features that allows users to create, modify user created interactive video game content based on the online games, via a global computer networks, the internet and wireless networks
;
production of video game software.