Trademark: VOX ODYSSEY 2347610
Word
VOX ODYSSEY
ID
2347610
Trademark Type
WORD
Status
Published: Under examination
Application Date
27 December 2022

Service
AJ Park

Goods and Services:
Class 9:
Downloadable game software; downloadable computer game software; downloadable computer programs and downloadable computer software for electronic transfer of digital tokens; downloadable virtual goods, namely, computer software programs featuring in-game resources, tokens, and virtual currency for use in video games and online virtual worlds; downloadable software featuring virtual currency, namely, computer programs featuring in-game tokens and currency for use in online web and mobile video games; downloadable computer software for use as a digital token wallet; downloadable software for enabling users to electronically create, store, send, receive, accept, and transmit digital tokens based on blockchain technology; downloadable software for creating digital tokens using blockchain technology to facilitate the transfer between users, to allow users to post digital content, and to allow users to search and view digital content; downloadable computer software using blockchain and distributed ledger technology for authenticating and processing digital tokens; downloadable computer software for non-fungible tokens used with blockchain technology for creating non-fungible tokens, storing and identifying non-fungible tokens, authenticating and processing non-fungible tokens, and electronic transfer of non-fungible tokens; downloadable computer software for non-fungible tokens used with blockchain technology for representing a collectible item; downloadable computer software for non-fungible tokens used with blockchain technology for data storage and content access limitation; non-fungible tokens being downloadable image files containing artwork used with blockchain technology for data storage and content access limitation; downloadable computer software for managing electronic payment transactions using distributed ledger technology (DLT); downloadable computer software for managing and validating cryptocurrency transactions using blockchain-based smart contracts; downloadable virtual goods for use in online virtual worlds and metaverse; downloadable software featuring virtual currency, namely, computer programs featuring currency for use in online virtual worlds and metaverse; downloadable software for engaging in social networking and interacting with online communities; downloadable software for creating, managing, and interacting with an online community; downloadable software for creating, managing and accessing groups within virtual communities; downloadable software that enables individuals, groups, companies, and brands to create and maintain an online presence for marketing and sales purposes; downloadable software for organizing events, searching for events, calendaring and managing events; downloadable software for metaverses, virtual worlds and virtual reality; downloadable computer programs and computer software for electronic transfer of digital tokens.
Class 41:
Multimedia entertainment software publishing services; publishing of games; entertainment services, namely, providing online computer and electronic games; entertainment services, namely, providing temporary use of non-downloadable computer games; entertainment services, namely, providing temporary use of non-downloadable computer games on mobile devices; providing an online environment for users to play online computer games and electronic games and share game enhancements and game strategies; providing statistics on games and game users via a website; providing an online environment for users to share data, audio, video, and audiovisual content for entertainment; multimedia publishing of software, games, music, audio, video, audiovisual content, and electronic publications; providing entertainment services via metaverse; providing information, user reviews, and personalized recommendations of software, games, music, audio, video, and events in the field of entertainment for entertainment or cultural purposes; entertainment services, namely, providing information and commentary in the fields of games, music, and entertainment all via a global computer network; entertainment services, namely, arranging online contests, sweepstakes, quizzes, and award ceremonies designed to reward program participants; entertainment services, namely, providing entertainment information in the field of rankings displays and statistics of users relating to performance via a website; entertainment services in the nature of organizing and conducting computer game contests and computer game tournaments; entertainment exhibitions, competitions, and events rendered live at indoor and outdoor venues and through the Internet; entertainment services, namely, organizing exhibits composed of interactive displays, participatory activities, and contests centered around computer gaming; entertainment services, namely, live performances by video game players; entertainment services, namely, providing online non-downloadable videos featuring games being played by others; online gaming services provided via a web-based system and online portal for gamers to participate in online gaming; providing online news, educational and entertainment information, and commentary in the fields of computer games, gaming, computer and video game players, finance, blockchain, virtual currency, NFTs, and digital tokens; publication of online journals, namely, blogs featuring articles in the fields of computer games, gaming, finance, blockchain, virtual currency, NFTs, and digital tokens; providing online computer games.
Class 42:
Computer services, namely, hosting an online multimedia virtual environment in which users can interact for entertainment purposes; providing online non-downloadable computer programs and computer software for electronic transfer of digital tokens; providing online non-downloadable computer software for use as a digital token wallet; providing online non-downloadable computer software for enabling users to electronically create, exchange, store, send, receive, accept, and transmit digital tokens based on the blockchain technology; providing online non-downloadable computer software for enabling users to exchange digital tokens for data; providing online non-downloadable computer software for creating digital tokens using blockchain technology to facilitate the transfer of data between users, to allow users to post digital content, and to allow users to view digital content; platform as a service (PAAS) featuring computer software platforms using blockchain and distributed ledger technology for authenticating and processing digital tokens, non-fungible tokens used with blockchain technology, non-fungible tokens used with blockchain technology to represent a collectible item; providing online non-downloadable computer software for managing electronic payment transactions using distributed ledger technology (DLT); providing online non-downloadable computer software for managing and validating cryptocurrency transactions using blockchain-based smart contracts; providing online non-downloadable software for streaming, delivering, distributing, transmitting, sharing, storing, collecting, retrieving, organizing, creating, publishing, arranging, and editing audio, music, video, audiovisual and multimedia content; computerized data storage; providing online non-downloadable software featuring virtual goods for use in online virtual worlds and metaverse; providing online non-downloadable software featuring virtual currency, namely, computer programs featuring currency for use in online virtual worlds and metaverse; providing online non-downloadable software for engaging in social networking and interacting with online communities; providing online non-downloadable software for creating, managing, and interacting with an online community; providing online non-downloadable software for creating, managing and accessing groups within virtual communities; providing online non-downloadable software for organizing events, searching for events, calendaring and managing events; design and development of computer game software; providing online metaverses and virtual worlds, namely, providing online non-downloadable virtual reality software; providing online non-downloadable game software; computer services, namely, creating an online community for users to access online metaverse platforms; creating an online community for digital assets, non-fungible tokens, and metaverses and online worlds; platform as a service (PAAS) featuring computer software platforms for metaverse; software as a service (SAAS) featuring computer software platforms for metaverse; provision of online, non-downloadable web and mobile video-game computer program featuring in-game virtual currency, tokens, and currency; providing temporary use of online non-downloadable game software through which people locate information about tournaments, events, and competitions in the computer game field; providing temporary use of online non-downloadable software through which people locate information about people, events, and competitions in the entertainment field; production of video and computer software; computer services, namely, hosting an online multimedia virtual environment in which users can interact for entertainment purposes.