Trademark: SHUFL 2343845
Word
SHUFL
ID
2343845
Trademark Type
Word
Status
Published: Under examination
Application Date
20 July 2022

Service

Goods and Services:
Class 9:
Computer programs and software for use with sports, quizzes, games, electronic games, videogames, social gaming and arcade video game machines, excluding computer game software for card games, collectible card games, trading card games, educational card games and playing cards; computer programs and software for keeping scores; downloadable software applications for use with sports, quizzes, games, electronic games video games, social gaming and arcade video game machines, excluding software applications for card games, collectible card games, trading card games, educational card games and playing cards; downloadable software applications for keeping scores; electronic software for handheld devices and wireless devices for use with sports, quizzes, games, electronic games video games, social gaming and arcade video game machines, excluding computer game software for card games, collectible card games, trading card games, educational card games and playing cards; computer programs and software for ordering drinks, snacks and food; downloadable software applications for ordering drinks, snacks and food; computer programs and software for delivery of drinks, snacks and food; downloadable software applications for delivery of drinks, snacks and food; platform software; interactive multimedia computer game programs, excluding computer game programs for card games, collectible card games, trading card games, educational card games and playing cards; interactive multimedia entertainment software; interactive game software, excluding computer game software for card games, collectible card games, trading card games, educational card games and playing cards; interactive video software; interactive multimedia computer programs; virtual and augmented reality software for playing virtual reality games, excluding computer game software for card games, collectible card games, trading card games, educational card games and playing cards; virtual and augmented reality software for use in mobile devices for integrating electronic data with real world environments; photographic, cinematographic, optical, weighing, measuring, signaling, checking and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; audio visual and photographic devices, namely headsets for playing video games, scoring displays, video monitor controllers, interactive touch screen terminals, interactive graphic screens, virtual reality headsets and goggles; measuring, detecting, monitoring and controlling devices; data storage devices and media; data processing software; media content.
Class 41:
Entertainment services in the field of games, sports, music and dance; entertainment services in the field of games, sports, music and dance with the view of accommodating networking; electronic games services; interactive game services; online game services; social game services; arcade game services; virtual reality game services; virtual reality arcade services; arranging and conducting of sports and game competitions and events; arranging, conducting and organizing of (online) sports and game competitions, tournaments and events, all of the aforesaid services having no relation to card games, collectible card games, trading card games, educational card games and playing cards; organization of food and drink tasting events for entertainment and educational purposes; timing and scoring of games, quizzes and sports events; audio, video and multimedia production and photography; rental [leasing] of equipment for gaming, electronic gaming, video gaming, social gaming, arcade video gaming events, quizzes and sports events, all these services having no relation to card games, collectible card games, trading card games, educational card games and playing cards; providing of online electronic publications [not downloadable]; ticket reservation services for entertainment, game, quizzes and sporting events; vocational guidance [educational or training advice] not in relation to card games, collectible card games, trading card games, educational card games and playing cards; all the aforementioned services also being provided via social media, the internet or a global computer network; services as a nightclub; nightclub services with the view of accommodating networking.