Trademark: METAHYPE 2330196
Word
METAHYPE
ID
2330196
Trademark Type
Word
Status
Published: Under examination
Application Date
15 June 2022

Owner(s)
Service
Henry Hughes IP Ltd

Goods and Services:
Class 9:
Software; computer software platforms; application software; decoder software; embedded operating software; data processing software; data compression software; computer software for creating searchable databases of information and data; multimedia software; media and publishing software; data communications software; big data management software; computer software for accessing, browsing and searching online databases; data processing apparatus; databases; apparatus and instruments for recording of data; recorded content; media content; data storage devices and media; data loggers and recorders; downloadable electronic publications incorporating technical standards and specifications in relation to interactive user guides and a software platform for sending and receiving data and information via the internet and other communications networks to and from software applications accessible by communication devices that can process and display audio and visual content, data and information; directories [electric or electronic]; interactive electronic publications; communication, networking and social networking software; computer software platforms for social networking; application software for social networking services via internet; downloadable software; e-commerce and e-payment software; computer e-commerce software to allow users to perform electronic business transactions via a global computer network; mobile application software; downloadable software that enables individuals, groups, companies, and brands to create and maintain an online presence and interact with online communities for marketing purposes; downloadable virtual reality software; downloadable augmented reality software; virtual reality software for playing virtual reality games; virtual reality software for simulation; augmented reality game software; augmented reality software for simulation; interactive entertainment software; downloadable interactive entertainment software for playing video games; virtual reality models; augmented reality software for use in mobile devices for integrating electronic data with real world environments; virtual reality software for education; virtual reality games software; games software; entertainment software; simulation software [entertainment]; computer games entertainment software; communication software; communication software for connecting computer network users; software for creating and managing social media profiles and user accounts; software for creating, managing and accessing groups within virtual communities; interactive software; interactive software based on artificial intelligence; software for the integration of artificial intelligence and machine learning in the field of big data; artificial intelligence and machine learning software; virtual and augmented reality software; virtual reality software; virtual reality software for telecommunications; data and file management software and database software; office and business applications; system and system support software, and firmware; operating systems; utility, security and cryptography software; web application and server software; content management software; simulators; none of the aforementioned in relation to bank, insurance or financial issues.
Class 35:
Business management; provision of commercial and business contact information; provision of on-line business and commercial information; provision of business and commercial contact information via the internet; compilation of data; compilation of business statistics; management and compilation of computerised databases; compilation of information into computer databases; compilation and systemisation of information into computer databases; compilation and systemization of information used in electronic transmissions; consultancy relating to data processing; organisational consultancy regarding customer loyalty programmes; consumer response analysis; advice on the analysis of consumer buying habits and needs provided with the help of sensory, quality and quantity-related data; consultancy relating to business analysis; business consultancy services relating to product development; consultancy relating to the preparation of business statistics; commercial consultancy; market assessment consultancy; strategic business consultancy; data processing services in the field of viewing statistics and preferences from viewers of audio and visual content; consultancy relating to data processing in the field of viewing statistics and preferences from viewers of audio and visual content; organizing and conducting events, exhibitions and expositions for commercial and advertising purposes in the interactive entertainment, virtual reality, consumer electronics and video game entertainment industries; providing online marketplaces for sellers of goods and or services; provision of an online marketplace for buyers and sellers of virtual goods and services; providing business information via a website; loyalty, incentive and bonus program services; auctioneering services; business assistance, management and administrative services; data processing, systematisation and management; business consultancy and advisory services; business analysis and information services, and market research; none of the aforementioned in relation to bank, insurance or financial issues.
Class 38:
Telecommunications; television broadcasting; communication by computer terminals; video communication services; communication services by satellite; transmission of data by microwave; communication services by cable; broadcasting; streaming of audio, visual and audiovisual material via a global computer network; streaming of audio material on the internet; streaming of video material on the internet; transmission of digital files; wireless broadcasting; providing voice chat services; electronic transmission of computer programs via the internet; transmission of data by electronic means; information transmission via electronic communications networks; electronic transmission of messages, data and documents; transmission of data or audio visual images via a global computer network or the internet; distribution of data or audio visual images via a global computer network or the internet; providing frame relay connectivity services for data transfer; providing user access to computer programmes in data networks; communications via a global computer network or the internet; audio, video and multimedia broadcasting via the internet and other communications networks; interactive telecommunications services; transmission of data and information by computer and electronic communication means; transmission of data, messages and information; transmission of data, audio, video and multimedia files (including downloadable files and files streamed over a global computer network); broadcasting of television programmes; transmission of television programmes; providing telecommunications connections to a global communication network or databases; providing user access to the internet (service providers); telecommunication of information (including web pages); video broadcasting; broadcasting of video and audio programming over the internet; broadcasting of audiovisual and multimedia content via the internet; electronic transmission and streaming of digital media content for others via global and local computer networks and via mobile electronic devices; telecommunication services; broadcasting services; broadcasting and transmission of interactive television, interactive games, interactive entertainment content and interactive competitions; providing online forums for communication in the field of electronic games; transmission of videos, movies, pictures, images, text, photos, games, user-generated content, audio content, and information via the internet; providing access to computer databases; providing online forums; chatroom services for social networking; providing facilities and equipment for video conferencing; audio and visual teleconferencing services; streaming and live streaming of video, audiovisual, and interactive audiovisual content via the internet; providing on-line forums for transmission of messages among computer users; electronic communication by means of chatrooms, chat lines and internet forums; information, advisory and consultancy services relating to all the aforesaid; none of the aforementioned in relation to bank, insurance or financial issues.
Class 41:
Entertainment services; education services; electronic publishing services for others; virtual reality arcade services; virtual reality game services provided on-line from a computer network; online interactive entertainment; entertainment services, namely providing augmented reality games, interactive entertainment and augmented reality entertainment content and experiences; interactive entertainment; entertainment services, namely providing online virtual reality entertainment; arranging and conducting educational conferences; organisation of conferences, exhibitions and competitions; entertainment and education for non-business and non-commercial purposes; arranging and conducting competitions and entertainment events for players of video, computer, electronic or interactive multimedia games; educational services, namely organizing and conducting conferences and seminars; educational services; publication services; providing non-downloadable electronic publications from a global computer network or the internet; providing publications from a global computer network or the internet which may be browsed; organizing exhibitions and events for educational, cultural or entertainment purposes; gambling services; education and instruction services; video game services; ticket reservation and booking services for education, entertainment and sports activities and events; organizing and conducting conferences for commercial and advertising purposes in the interactive entertainment, virtual reality, consumer electronics and video game entertainment industries; the aforementioned services excluding concert events and award ceremonies.