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Trademark
Owner
Trademark: CYBERPUNK 2077 PHANTOM LIBERTY 2324780
Word
CYBERPUNK 2077 PHANTOM LIBERTY
ID
2324780
Trademark Type
Fancy, Figurative
Status
Protected: Registered/protected
Application Date
20 September 2022
Registration Date
20 September 2022
Renewal Date
20 September 2032
Owner(s)
CD PROJEKT S.A.
Service
KINGS PATENT & TRADE MARKS ATTORNEYS PTY LTD
Goods and Services:
Class 9
:
Games software
;
virtual reality game software
;
downloadable computer game programs
;
recorded computer game software
;
video games [computer games] in the form of computer programs recorded on data carriers
;
video games on disc [computer software]
;
computer software platforms
;
computer programs for video and computer games
;
computer games programmes downloaded via the internet [software]
;
cases for tablets and smartphones
;
liquid crystal protective films for smartphones
;
mouse pads
;
sunglasses
;
headphones
;
spectacle cases
;
video films
;
cinematographic films
;
downloadable movies.
Class 14
:
Jewellery
;
medallions
;
key rings and key chains
;
necklaces.
Class 16
:
Writing instruments
;
stationery
;
paper sheets
;
handkerchiefs of paper
;
table linen of paper
;
tablecloths of paper
;
printed matter
;
placards
;
bags [envelopes, pouches] of paper or plastics, for packaging
;
postcards
;
calendars
;
picture posters
;
booklets
;
tablemats of paper
;
coasters of paper
;
table napkins of paper
;
towels of paper
;
posters
;
stickers [stationery]
;
books
;
comic books
;
magazines.
Class 18
:
Luggage, bags, wallets
;
garment carriers
;
carriers for suits, shirts and dresses
;
luggage covers
;
keycases
;
saddlebags
;
school knapsacks
;
folio cases
;
backpacks, tool bags of leather, empty
;
pouches, of leather, for packaging
;
credit card cases [wallets]
;
leather passport wallet
;
leather cheque wallet.
Class 21
:
Statuettes of porcelain, ceramic, earthenware or glass
;
busts of porcelain, ceramic, earthenware or glass
;
works of art of porcelain, ceramic, earthenware or glass
;
ceramics for household purposes
;
porcelain ware
;
pottery
;
china ornaments
;
kitchen containers
;
utensils for household purposes
;
containers for household or kitchen use
;
services [dishes]
;
tableware, other than knives, forks and spoons
;
kitchen utensils
;
cooking utensils, non-electric
;
household glassware, including cups, plates, pots and jugs
;
household chinaware, including basins, bowls, plates, kettles, tableware, jars, jugs and pots
;
household pottery, including basins, bowls, plates, jars, jugs, pots, marmites, kettles and ceramic tableware
;
drinking vessels
;
mugs.
Class 25
:
Clothing
;
footwear
;
headgear
;
underwear
;
leather belts (clothing).
Class 28
:
Games and accessories for games
;
handheld computer games
;
electronic games
;
hand held units for playing video games
;
toys
;
toy figurines
;
toy action figurines
;
plastic character toys
;
collectable toy figures
;
card games
;
role playing games
;
board games
;
electronic board games
;
table-top games.
Class 41
:
On-line gaming services
;
games services provided via computer networks and global communication networks
;
provision of on-line computer games
;
provision of games by means of a computer based system
;
game services provided on-line from a computer network
;
providing a computer game that may be accessed network-wide by network users
;
game services provided via the internet
;
information relating to computer gaming entertainment provided online from a computer database or a global communication network
;
providing information on-line relating to computer games and computer enhancements for games
;
production of television and cinema films
;
production of television series
;
providing entertainment featuring on-line non-downloadable movie films and television series
;
organising and conducting events for entertainment purposes
;
arranging and conducting of entertainment shows, competitions and award ceremonies, games, performances
;
arranging and conducting competitions for video gamers and computer game players
;
arranging online computer and video game competitions for interactive game players
;
amusement and theme park services
;
providing entertainment and amusement center services
;
providing recreational areas in the nature of interactive play areas
;
organization of exhibitions for cultural or educational purposes
;
education and training services relating to computer games and other forms of online entertainment
;
providing online non-downloadable electronic publications, namely, on-line magazines featuring information, news and commentary in the field of video games.