Trademark: G GAMETEQ 2258155
Word
G GAMETEQ
Device Descrption:
PRISM IS LTR G
ID
2258155
Trademark Type
Figurative
Status
Protected: Registered/protected
Application Date
15 October 2021
Registration Date
15 October 2021
Renewal Date
15 October 2031

Owner(s)
Service
McCullough Robertson Lawyers

Goods and Services:
Class 42:
Software development services; software development services in the field of serious game technology; software development services in the field of cognitive science; software development services in the nature of serious game technology, simulation applications, cognitive science, and gamification; software as a service (SaaS) services; platform as a service (PaaS) services; software as a service (SaaS) services, platform as a service (PaaS) services and providing non-downloadable software framework in the nature of serious games, digital twinning, and modeling and simulation applications; software as a service (SaaS) services, platform as a service (PaaS) services and providing non-downloadable software framework for providing serious games, digital twinning, and modeling simulation applications featuring system of record comparisons; software as a service (SaaS) services, platform as a service (PaaS) services and providing non-downloadable software framework in the nature of serious games, digital twinning, wargames, training scenarios, situational simulations, gamification-based learning, and cognitive games; consulting services in the field of software as a service (SaaS) and platform as a service (PaaS); providing non-downloadable software framework in the nature of serious games, digital twinning, and modeling and simulation applications; providing non-downloadable software framework for providing serious games, digital twinning, and modeling and simulation applications featuring system of record comparisons; providing non-downloadable software framework in the nature of serious games, digital twinning, wargames, training scenarios, situational simulations, gamification-based learning, and cognitive games; software development services in the field of wargames, digital twinning, training scenarios, situational simulations, gamification-based learning, and cognitive games; consulting in the fields of serious game technology, game science, simulation applications, and gamification.