Trademark: EDUBANK 2218298
Word
EDUBANK
ID
2218298
Trademark Type
Word
Status
Registered: Registered/protected
Application Date
13 October 2021
Registration Date
13 October 2021
Renewal Date
13 October 2031

Owner(s)
Service
Seneworth Legal Partners

Goods and Services:
Class 9:
Media content, downloadable multimedia files, recorded media, downloadable publications, audio books, audio recordings and audio-visual recordings, all in the field of behavioural management; media content, downloadable multimedia files, recorded media, downloadable publications, audio books, audio recordings and audio-visual recordings, all for use by schools in the field of finance, money management and financial literacy; computer software, computer software programmes, computer software platforms and computer software applications all for behavioural management; computer software, computer software programmes, computer software platforms and computer software applications for teaching and educating children in the field of finance, money management and financial literacy; digital and electronic tokens of value; digital and electronic reward tokens; digital and electronic tokens for use in the teaching and rewarding of children; interactive software in the field of behavioural management; interactive software used to teach and educate children in relation to finance, money management and financial literacy; software, software platforms and software programmes to be used by teachers in educating children in relation to finance, money management and financial literacy; computer programmes and platforms with interactive games and/or quizzes, and for playing music; electronic instructional and teaching apparatus and instruments for use in teaching children about finance, money management and financial literacy; computer software, computer software programmes, computer software platforms and computer software applications for issuing electronic tokens and virtual money to children in schools which they can use to purchase rewards; computer software, computer software programmes, computer software platforms and computer software applications for issuing virtual invoices, bills and fines to children to teach them the value of money and money management; computer softwar; e, computer software programmes, computer software platforms and computer software applications for issuing jobs or tasks and associated rewards to children to teach them the value of money and money management; computer software, computer software programmes, computer software platforms and computer software applications for issuing, deducting and tracking electronic tokens and virtual money in schools to reinforce positive behaviour and to teach children money management and financial literacy; computer software, computer software programmes, computer software platforms and computer software applications providing education and entertainment for children; computer software, computer software programmes, computer software platforms and computer software applications in the field of child and infant wellbeing and mental health; digital characters and avatars; digital character mascots; digital character mascots for use within computer software
Class 38:
Communication services in the field of education, mental health, wellbeing and behavioural management; communication by online blogs in the field of education, mental health, wellbeing and behavioural management; electronic messaging services for use by schools, children and parents; forums for social networking among teachers and parents; providing instant messaging services for use by schools, children and parents; providing an electronic mailbox for use by schools, children and parents; providing online forums in the fields of education, mental health, wellbeing, behavioural management, finance, money management and financial literacy; provision of access to an online educational and behavioural management portal; communication by electronic mail systems for schools and parents; communications services provided over the Internet for schools and parents; audio-visual communication services provided via an online platform for schools and parents; electronic communication services for use by schools, children and parents; video communication services for use by schools, children and parents; digital communications services for use by schools, children and parents; collection and delivery of messages by electronic mail for use by schools, children and parents; mail services utilising the internet and other communications networks for use by schools, children and parents; electronic communication by means of chatrooms, chat lines and Internet forums for use by schools, children and parents; podcasting, podcasting services and transmission of podcasts to schools, children and parents; computer-aided transmission of messages, data and images for use by schools, children and parents; electronic transmission of documents for use by schools, children and parents; providing user access to educational and behavioural management portals on the internet; provision of access for schools, children and parents, to data or documents stored electronically in central files for remot; e consultation; providing user access to cloud-based portals in the fields of education and behavioural management; online messaging services for use by parents, schools and children; access to content, websites and portals in the fields of education and behavioural management; providing on-line electronic bulletin boards for transmission of messages among computer users in the education system; providing on-line chatrooms and electronic bulletin boards for transmission of messages amongst users in the education system; provision of access to content, websites, platforms and portals on the internet for schools, children and parents; providing user access to educational and behavioural management platforms on the internet; information, advisory and consultancy services in relation to the foregoing
Class 41:
Education and entertainment services for children; online education services; teaching; teaching services; publication of educational teaching materials; teaching programmes for counteracting learning difficulties; teaching programmes for managing the behaviour of children; teaching programmes in the field of finance, money management and financial literacy; computer assisted teaching services in the field of finance, money management and financial literacy; computer assisted teaching services to encourage positive behaviour and mental health and behavioural improvement among children; education services, namely issuing virtual tokens and virtual money to children in order to reward learning and good behaviour; computer-assisted training and education services; education services focused on the improvement of the behaviour and mental health of children; organisation of events and competitions for children; arranging and conducting workshops in the field of behavioural management; arranging for students to participate in educational courses and activities; arranging teaching programmes; awarding of educational certificates; computerised training in schools; computerised training for managing the behaviour of children; computerised training in the fields of finance, money management and financial literacy; education and teaching; education and teaching services provided via an online platform or website to promote positive behaviour, wellbeing and mental health in children; education and teaching services provided via an online platform or website in the field of finance, money management and financial literacy; child educational assessment services; child educational assessment services provided via an online platform; providing online videos, not downloadable in the fields of finance, money management and financial literacy; education services for preparing young people for adult life; school services; school staff training services; training school staff on the use of educational software and platforms; electronic game services and competitions provided by means of the internet in schools; information, advisory and consultancy services in relation to the foregoing
Class 42:
Software as a Service in the field of behavioural management; Software as a Service in the field of child and infant wellbeing and mental health; Software as a Service in the field of finance, money management and financial literacy; Software as a Service for issuing, deducting and tracking electronic tokens and virtual money in schools to reinforce positive behaviour and to teach children money management and financial literacy; Software as a Service for issuing electronic tokens and virtual money to children in schools which they can use to purchase rewards; Software as a Service for issuing virtual invoices, bills and fines to children to teach them the value of money and money management; Software as a Service for issuing and rewarding jobs or tasks to children to teach them the value of money and money management; Software as a Service and Platform as a Service for helping teachers plan lessons and activities, time classroom activities, provide ideas and help teachers play games with their classes, track child and student attendance at school and to otherwise educate and entertain children and students; Software as a Service for issuing virtual money; Software as a Service to help improve child behaviour, wellbeing and mental health; Software as a Service for teaching and educating children in the field of finance, money management and financial literacy; Platform as a service [PaaS] featuring software platforms for transmission of images, audio-visual content, video content and messages; Software as a Service for monitoring and rewarding behaviour; leasing of computer software for use in schools in the fields of behavioural management and improvement, finance, money management and financial literacy; Platform as a service [PaaS] featuring software platforms for transmission of images, audio-visual content, video content and messages for use in schools; Software as a Service for school timetable and routine management; Software as a Service for engaging childre; n in schools with music, quizzes, games and competitions; providing online, non-downloadable software designed to reward children for improvements in behaviour; providing non-downloadable media content, downloadable multimedia files, recorded media, downloadable publications, audio books, audio recordings and audio-visual recordings, all in the field of behavioural management or for use by schools in teaching finance, money management and financial literacy; Software as a Service and Platform as a Service providing education and entertainment for children; Software as a Service for creating, customising and transmitting digital characters, avatars and mascots; Software as a Service containing digital characters, avatars and mascots to help children learn and to improve their behaviour; information, advisory and consultancy services in relation to the foregoing