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Trademark
Owner
Trademark: EPOLO 2201850
Word
EPOLO
Device Descrption:
2 CURVED RECTANGLES FORM RING,INCOMPLETE
ID
2201850
Trademark Type
Figurative
Status
Protected: Registered/protected
Application Date
10 February 2021
Registration Date
10 February 2021
Renewal Date
10 February 2031
Owner(s)
Van Riesen Obtineo AB
Service
WRAYS PTY LTD
Goods and Services:
Class 9
:
Protective and safety equipment
;
head protection
;
helmets for use in sports
;
optical devices, enhancers and correctors
;
spectacles to be used in connection to team and ball sports based on electric vehicles, including but not limited to Segway polo or other electric, electronic or computer game versions of the sport of polo
;
sports eyewear to be used in connection to team and ball sports based on electric vehicles, including but not limited to Segway polo or other electric, electronic or computer game versions of the sport of polo
;
media content
;
digital recording media
;
electronic storage media
;
digital storage media
;
computer software applications for mobile phones
;
downloadable electronic game programs
;
digital game programs
;
computer games
;
video game programs and video game software
;
software
;
games software
;
interactive software
;
application software
;
mobile apps
;
educational software
;
virtual reality software
;
information technology and audio-visual, multimedia and photographic devices
;
headsets
;
virtual reality headsets
;
data processing equipment and accessories (electrical and mechanical)
;
peripherals adapted for use with computers and other smart devices
;
cases for mobiles
;
databases
;
electronic notice boards
;
audio-, video- and data recordings
;
electronic publications
;
electronic publications, downloadable
;
films, exposed
;
programs intended for television, recorded
;
navigation, guidance, tracking, targeting and map making devices
;
electronic global positioning systems
;
sensors, detectors and monitoring instruments
;
controllers and voltage regulators
;
educational apparatus and simulators
;
virtual reality [VR] motion simulators
;
humanoid robots with artificial intelligence
;
all the aforementioned goods only in connection to team and ball sports to be played on electric vehicles, limited to polo to be played on, ewheel, one-wheel, two-wheel, self-balancing vehicle and other similar motorized electric vehicles and other electronic or computer game versions of the same sport.
Class 28
:
Sporting articles and equipment
;
toys, games, and playthings
;
tabletop games and gambling devices
;
playing cards and card game
;
board games
;
electronic games
;
apparatus for electronic games adapted for use with an external display screen or monitor
;
balls for games
;
balls for sports, golf clubs, juggling clubs
;
electronic game machines
;
portable gaming devices
;
games adapted for use with television receivers
;
handheld audiovisual games on hardware platforms
;
hand-held video game apparatus
;
video game machines
;
portable games and toys incorporating telecommunication functions
;
video game consoles
;
toy figures
;
smart robot toys
;
all the aforementioned goods only in connection to team and ball sports to be played on electric vehicles, limited to polo to be played on, ewheel, one-wheel, two-wheel, self-balancing vehicle and other similar motorized electric vehicles and other electronic or computer game versions of the same sport.
Class 42
:
IT programming services
;
information technology [IT] consultancy services
;
development, design, maintenance, programming, installation and writing services of computer software
;
technical support services, namely, troubleshooting of computer software problems
;
technical support services relating to computer software and applications
;
hosting services
;
cloud computing
;
hosting of digital content
;
hosting of mobile applications
;
hosting for multimedia content in sports and entertainment
;
rental of computer software
;
rental of game software
;
platforms for gaming as software as a service [SaaS]
;
design services
;
development design, maintenance and programming of software games
;
development of computer hardware and software for computer and video games
;
computer graphics design services
;
design and development of computer hardware and software for computer and video games and interactive entertainment products
;
technical information, advice and consultancy in connection with computer software, software applications
;
technical information, advice and consultancy in the field of design and development of application software for games, websites and audiovisual content
;
all the aforementioned services only in connection to team and ball sports to be played on electric vehicles, limited to polo to be played on, ewheel, one-wheel, two-wheel, self-balancing vehicle and other similar motorized electric vehicles and other electronic or computer game versions of the same sport.