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Trademark
Owner
Trademark: G2 ESPORTS 2192733
Word
G2 ESPORTS
ID
2192733
Trademark Type
Word
Status
Protected: Registered/protected
Application Date
17 February 2021
Registration Date
17 February 2021
Renewal Date
17 February 2031
Owner(s)
G Esports Holding GmbH
Service
Sparke Helmore Lawyers
Goods and Services:
Class 9
:
Software for gaming and e-sports
;
game software
;
application software for gaming and e-sports
;
mobile apps for gaming and e-sports
;
recorded programs for electronic games, interactive game software
;
computer programs for playing games and e-sports via interactive television, for interactive games and interactive game competitions
;
downloadable programs for electronic games
;
software for games on video apparatus
;
downloadable information relating to games
;
downloadable video, audio and image files relating to gaming and e-sports
;
DVD players
;
docking stations for MP3 players
;
CDs
;
DVDs, laser discs recorded with games
;
audiovisual headsets for playing video games
;
information technology, audiovisual, multimedia and photographic electrical and electronic equipment for gaming and e-sports
;
monitors, loudspeakers, loudspeaker systems, loudspeaker boxes, telephones
;
mobile telephones
;
cameras
;
mobile phone cases
;
laptop cases
;
e-book reader cases
;
electronic publications [downloadable].
Class 14
:
Jewellery
;
articles of jewellery
;
watches and clocks
;
jewellery and clock cases
;
bracelets
;
key chains.
Class 16
:
Printed matter of all kinds, in particular programme guides, newspapers, periodicals, books, posters, advertising journals
;
stickers
;
disposable paper articles, namely paper flags, banners, tissues, pennants, towels, napkins, pads, face cloths, bibs, tablecloths and tablecloths of paper
;
office requisites, except furniture.
Class 25
:
Clothing
;
footwear
;
headgear
;
belts [clothing]
;
baseball caps
;
all the above goods only in relation to e-sports.
Class 26
:
Accessories for clothing, namely arm bands, brooches
;
sewing and decorative textile articles, namely ribbons, name tags of textile for marking clothing, ornamental novelty badges [buttons], embroidery for garments, embroidery laces.
Class 28
:
Toys, games, playthings
;
sports articles and equipment
;
electronic games
;
game consoles
;
all the above goods only in relation to e-sports.
Class 35
:
Advertising
;
presentation of goods and services
;
business management
;
marketing
;
sales promotion
;
advertising placement and management
;
distribution of advertisements
;
hiring of advertisements
;
public relations
;
collecting, systematizing and updating data in a computer database
;
collecting and compiling of topic-related press articles
;
publication of printed matter for advertising purposes
;
market research and information
;
charitable services, namely publicity work to raise public awareness of charitable, philanthropic, voluntary, public and community services and humanitarian activities
;
correspondence [business mediation services] from buyers and suppliers through an online computer network
;
implementing incentive reward schemes to recognise, reward and encourage individuals and groups engaged in personal development, self-fulfilment, charitable, philanthropic, voluntary, public and community services, humanitarian activities and in the exchange of creative work results.
Class 38
:
Telecommunications
;
providing access to software in data networks for internet access
;
providing access to information on the internet
;
providing access to weblogs
;
providing access to portals on the internet
;
message and image transmission by computer
;
providing access to information offerings on the internet
;
services of an online provider, namely providing access to and transmission of information, messages and data
;
leasing of access time to global computer networks
;
provision of an internet chat room
;
sound and image transmission by satellites
;
provision of online communication links to redirect users from websites to other local and worldwide websites
;
provision of access to third party websites via a universal log-in
;
provision of online discussion forums and electronic mailboxes
;
broadcasting audio, text and video content over computer or other communications networks, namely uploading, posting, displaying, tagging and electronically transmitting data, information, audio and video images
;
providing an online network service to enable the transmission of personal user identity data to multiple websites and the exchange of personal identity data with and between multiple websites
;
providing access to computer databases in the area of social networking and dating services
;
providing an online forum for the purchase and sale of goods and materials and for the exchange of procurement data via computer networks
;
electronic transmission of invoice payment data for users of computer and communication networks
;
providing access to computer, electronic and online databases for educational, recreational and amusement purposes relating to entertainment and professional, social and community interest groups
;
providing access to a portal for sharing photos and videos
;
providing access to weblogs [blogs] on computer networks.
Class 41
:
Entertainment
;
sporting and cultural activities
;
conducting online games
;
non-downloadable games offered online via a computer network
;
provision of online information relating to game users
;
provision of online information relating to computer games and computer extensions for games
;
interactive computer game services
;
interactive entertainment services
;
provision of interactive online computer games to multiple players via the internet and electronic communication networks
;
organisation, holding and implementation of games and competitions, including via the internet
;
organisation, holding and implementation of competitions for participants in video games and computer games
;
provision of electronic publications
;
publication of diaries (blogs) on the internet, except for advertising purposes
;
publication and editing of publishing and printing products, including in electronic form and on the internet
;
arranging and conducting of competitions for participants in video games and computer games
;
organisation of competitions [education, entertainment] to recognise, reward and encourage individuals and groups engaged in personal development, self-fulfilment, charitable, philanthropic, voluntary, public and community service, humanitarian activities and the exchange of creative work results
;
provision of information relating to news, cultural and academic topics in the field of gaming and e-sports from searchable directories and databases with information, including text, electronic documents, databases, graphics and audiovisual information, via computer and communication networks
;
audio, video and multimedia productions and photography
;
radio, cinema and television entertainment
;
services of a publishing house, excluding printing
;
provision of electronic publications
;
publishing and editing of publishing and printing products, including in electronic form and on the internet
;
editing and publishing of data, information, images, text, news
;
compilation of news programmes for transmission over the internet
;
all the above services relating to e-sports only.