Trademark: LUNA 2164420
Word
LUNA
Device Descrption:
TRIANGLE,CONCAVE-SIDES
ID
2164420
Trademark Type
Figurative
Status
Registered: Registered/protected
Application Date
18 March 2021
Registration Date
18 March 2021
Renewal Date
18 March 2031

Service
King & Wood Mallesons

Goods and Services:
Class 9:
Electronic game and video game programs; video game software; electronic game software; electronic game and video game hardware and peripherals for accessing and transmitting data and content among electronic devices and displays; software that connects game servers in the cloud with video game hardware and accessories, namely, headphones, headsets, computer mice, keyboards, game controllers, game consoles; software for accessing, viewing, playing, managing, sharing, downloading, uploading, and providing electronic games and video games via the cloud; software for accessing cloud-based electronic games and video games; software for video gaming and electronic gaming subscription service; software for accessing cloud-based electronic gaming and video gaming subscription service; electronic game and video game programs downloadable via the internet or other communications network; electronic game software and video game software for use on mobile and cellular phones; software for compressing and decompressing data and video images related to electronic games and video games; interactive game programs; mobile game software; game engine software; software for streaming audio and video content related to electronic games and video games on electronic devices, televisions, personal computers, monitors, tablets, mobile phones, and screens; downloadable virtual goods, namely, computer programs featuring 3D objects, game textures, building models, tools, food items, currency, clothing, and fashion accessories for use in online games
Class 38:
Webcasting services related to video games and electronic games provided via the cloud; electronic streaming, transmission, and delivery of visual, audio, and multimedia content relating to video games and electronic games via the cloud; streaming and electronic transmission of digital media content via cloud-based computer networks; electronic transmission, transfer, delivery, communication, and streaming of electronic game and video game controller and game input data between the game controller and cloud-based game servers; electronic streaming, transmission, and delivery of visual, audio, and multimedia content relating to video games and electronic games via the internet or other communications network; webcasting services related to video games and electronic games provided via the internet or other communications network; providing chatrooms and online forums for users to search, share, watch, transmit messages, blog, post, critique, rate, review, discuss, recommend, and comment on activities, events, and on visual and multimedia content, all in the field of video games and electric games, via the internet or other communications network; electronic streaming, transmission, and delivery of visual, audio, and multimedia content relating to video games and electronic games provided through a subscription; electronic transmission and streaming of digital media content for others via cloud-based computer networks; video-on-demand transmission services in the fields of gaming
Class 41:
Entertainment services, namely, providing on-line video games and electronic games; entertainment services, namely, providing cloud-based video gaming and electronic gaming services by subscription; entertainment services, namely, providing information in the field of video games and electronic games; entertainment services, namely, providing multimedia content, instructional electronic media, movies, videos, images, pictures, photos, text, user-generated content, audio content, and gaming content, all in the field of video games and electronic games via a website; entertainment services, namely, providing virtual environments relating to video games and electronic games in which users can interact for entertainment, recreational, or leisure purposes; entertainment services, namely, providing information in the field of gaming; Providing subscription-based online and electronic gaming services provided via the internet or other communications network; providing subscription-based online and electronic gaming services provided via the cloud; providing temporary online non-downloadable applications featuring video games and electronic games; providing temporary online non-downloadable video game engine software and electronic game engine software; providing temporary online non-downloadable software for video games and electronic games via the cloud; organising and conducting online discussions in the fields of gaming, e-sports and competitions; providing temporary use of online non-downloadable software for gaming; none of the foregoing relating to gaming events or competitions