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Trademark
Owner
Trademark: PWR 2155654
Word
PWR
ID
2155654
Trademark Type
Word
Status
Accepted: In opposition period
Application Date
12 February 2021
Owner(s)
LCLN (Media) Pty Ltd
Service
HopgoodGanim
Goods and Services:
Class 9
:
computer gaming devices and accessories, namely computer gaming mouse, computer gaming keyboards, computer gaming controllers
;
computer gaming keyboard keycaps
;
computer keyboard controllers
;
microphones and headsets for use in gameplay
;
sunglasses
;
headphones
;
headsets
;
downloadable electronic game software
;
downloadable electronic games software for use on mobile phones
;
downloadable electronic games software which allows users to claim virtual goods such as emojis, stickers, badges, characters, weapons clothes and accessories in virtual worlds whilst playing video games
;
downloadable music files
;
protective covers and cases for mobile phones, laptops and portable media players
;
portable computers
;
computer keypads
;
computer chassis
;
personal computers
;
computer programs for pre-recorded games
;
computer software for wireless content delivery
;
headsets for use with computers
;
computer gaming software for recreational game playing purposes
;
computer bags
;
external computer hard drives
;
protective sleeves for laptop computers
;
video and computer game programs
;
mouse pads
;
computer desk pads
;
decorative magnets
;
excluding batteries, battery chargers, wall-mounted battery chargers, portable battery chargers, portable power source, battery chargers for vacuum cleaners, battery adapters
Class 25
:
Apparel and clothing, namely t-shirts, shirts, long-sleeved shirts, jackets, blazers, blouses, sweatshirts, hooded sweatshirts, coats, tracksuit pants, tracksuit tops, singlets, jerseys, polo shirts, shorts, pants, joggers, underwear, socks, scarves, dressing gowns, pyjamas, bathing costumes, bathrobes, gloves, jeans, belts, dresses, ear bands, ear muffs, skirts, play suits and rain wear
;
footwear
;
headgear, namely hats, baseball caps, snapback hats, trucker caps, watch caps, bucket hats, beanies and bandanas, other than any of the foregoing apparel or clothing for use in the field of automotive or in relation to motorsport racing.
Class 28
:
plush toys
;
musical toys
;
action figure toys
;
electronic action toys
;
mechanical action toys
;
battery operated action toys
;
card games
;
board games
;
arcade games
;
tabletop games
;
action skill games
;
role playing games
;
trading card games
;
arcade-type electronic video games
;
game controllers for computer game
;
video gaming consoles for playing computer games
;
hand-held units for playing electronic games
;
bobble head dolls
;
gaming headsets for use in playing electronic sports video games
;
stands specially adapted for electronic game playing apparatus, namely, video game consoles
;
apparatus for electronic games adapted for use with an external display screen or monitor
;
gaming headsets adapted for use in playing video games
;
video game consoles
;
controllers for game consoles
;
computer gaming consoles for recreational game playing
;
keyboards for use in operating video games
;
mice for use in operating video games
;
computer game consoles for use with an external display screen or monitor
;
player-operated electronic controllers for electronic video game machines
;
video game interactive hand held remote controls for playing electronic games, other than toy motor cars, model cars and parts thereof
Class 41
:
entertainment services, namely, organising and conducting entertainment exhibitions, tournaments and competitions (both online and in person)
;
education services, namely, providing classes, seminars and workshops (both online and in person)
;
provision of training relating to the video gaming industry
;
organising and conducting sporting and cultural activities (both online and in person)
;
entertainment services, namely, participation in video game competitions, performing and competing in video game competitions (both online and in person)
;
creation and provision of such media content relating to such competitions
;
entertainment services, namely, provision of continuing segments featuring video game play, competition, and related content delivered via online broadcast
;
production, marketing and distribution of video content online
;
live performances, concerts, presentations and exhibitions
;
organising and conducting shows and events
;
provision of forums including a website and social media through which members of the community may locate information about tournaments, events, and competitions
;
provision of online, non-downloadable virtual goods, consumable in-game items, and functional in-game items for use in virtual environments created for entertainment
;
all of the foregoing relating to or in connection with the field of electronic sports, esports, music, fashion, streetwear, online media, online content creation or video gaming