Trademark: GLITCH 2136754
Word
GLITCH
ID
2136754
Trademark Type
Word
Status
Registered: Registered/protected
Application Date
18 November 2020
Registration Date
18 November 2020
Renewal Date
18 November 2030

Service
King & Wood Mallesons

Goods and Services:
Class 9:
Computer software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, movies and animations; Application programming interface (API) software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, movies and animations; Computer software for electronic mail, messaging, chat and social networking; Computer software for creating, displaying and sharing emoticons; Software for purchasing and subscribing to digital media content; Computer software development tools; Software for developing and publishing applications for interactive streaming; Software development kits (SDK's); Software that enables users to designate specific content for future viewing; Software for television (TV) programming; Electronic game, music and movie streaming devices; Computer hardware; Computer hardware with specialized features for enhanced game playing; Game software; Computer games; Video games; Computer software; Mobile application software; Computer software for management and storage of digital media; Character and voice recognition software; Computer software for creating, placing, transmitting and measuring the effectiveness of advertisements; Computer software for accessing, browsing and searching online databases; Software for filtering internet searches; Parental control software; Downloadable audio, video and multimedia works; Audio and video recordings; Downloadable music, movies and documentaries; Electronic publications featuring books, magazines, newspapers, periodicals, newsletters, journals and manuals on a variety of topics; Software that allows gamers to live broadcast their games from a gaming console, or to watch games being played by others; data processing equipment; computer peripherals; USB (universal serial bus) hardware; apparatus for recording, transmission, processing and reproduction of sound, images, video or data; computer memory hardware; keyboards; computer mice; mouse pads; headphones; earphones; headsets; cases for mobile phones; battery charge devices; cases for computers; bags and cases specifically adapted for computers, data processing equipment, computer peripherals and their accessories; sunglasses; keyboards for video game consoles and video game machines; video game controller chargers; gaming headsets adapted for use in playing video games; parts and fittings for handheld game apparatus with liquid crystal displays, including, power supplies, cable, and battery chargers; none of the foregoing goods being for the purpose of creating or transmitting digital distortions or similar effects in videos or in other digital content
Class 41:
Entertainment services, including, providing online games; Entertainment services, including, providing online videos featuring games being played by others; Entertainment services, including, live performances; Entertainment services, including, live performances by game players; Entertainment services, provided via a web site where users can access and view gaming-related information, music, videos, movies and animation; Providing information and news relating to gaming and music; Providing blogs in relation to articles on gaming and gaming-related activities; Arranging and conducting competitions for game players; Providing online non-downloadable music; Providing online videos featuring music; Live music concerts; Music production and publishing; entertainment services, including, organizing and producing gaming and music events; Organizing, conducting and operating game tournaments; Organizing gaming leagues; Organization of gaming competitions, including electronic, computer and video games; Online news reporting and related information services; Providing online news, articles, blogs, portals, webcasts, podcasts, information, commentary and strategies related to games, including electronic, computer and video games; Providing games on social networks; Publishing of game software; providing entertainment services in the nature of social games in which users can interact, via virtual environments; providing entertainment services via virtual environments in which users can interact for recreational, leisure, or entertainment purposes; Organizing software developer conferences for educational purposes; Organizing conferences in the field of gaming, video gaming and digital content; Education and training services in the field of software development; Publishing of books, electronic books, magazines, periodicals, literary works, visual works, audio works, and audiovisual works; Publishing of online works of others featuring user-generated text, audio, video, and graphics; Providing online publications via a website; Entertainment, education and training services; Providing online entertainment and music tailored to viewer's programming preferences; Arranging of contests and sweepstakes; Providing non-downloadable movies and documentaries; Providing information, news and commentary in the field of gaming and entertainment; Providing information in relation to online gaming via social networks; Providing information, news, commentary, education, tutorials and advice to users of a social networking platform in the field of games and gaming activities; none of the foregoing services being for the purpose of creating or transmitting digital distortions or similar effects in videos or in other digital content
Class 42:
Storage of electronic media, including, images, text, video, and audio data; Providing online software and software as a service for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video and animations; Providing online software and software as a service for electronic mail, messaging, chat and social networking; Providing online software and software as a service for creating, displaying and sharing emoticons; Providing online software and software as a service for purchasing and subscribing to digital media content; Providing online software and software as a service for software development; Providing online software and software as a service for developing and publishing applications for interactive streaming; Providing online software and software as a service to enable users to designate specific content for future viewing; Providing online software and software as a service for television (TV) programming; Providing online software and software as a service; Providing online software and software as a service for management and storage of digital media; Providing online software and software as a service for character and voice recognition; Providing online software and software as a service for creating, placing, transmitting and measuring the effectiveness of advertisements; Providing online software and software as a service for accessing, browsing and searching online databases; Providing online software and software as a service for filtering internet searches; Providing online software and software as a service for parental control enabling access to games, including electronic, computer and video games; Consulting services in the field of gaming technology and graphics software; Computer programming services; Providing temporary use of non-downloadable computer software for enhancing computer performance, for operation of integrated circuits, semiconductors, computer chipsets and micro-processors, and for gaming purposes; Providing temporary use of non-downloadable computer software for computer graphics; Providing temporary use of non-downloadable game software; Platform as a service (PaaS) featuring computer software platforms for gaming and graphic design; Providing virtual computer systems and virtual computer environments through cloud computing; Providing cloud computing services; Computer services, being cloud hosting provider services; Providing virtual computer systems, graphics processing units (GPUs), and virtual computer environments through cloud computing; Design and development of computer hardware, software and peripherals for others; Application service provider (ASP), including, hosting computer software applications of others; Hosting of third party content, photos, videos, audio, music, text, data, images, software, applications, games, web sites and other electronic works; Hosting of digital content; Computer hardware, software, application, and network consulting services; Digital and electronic file data transfer from one format to another; Provision of Internet and computer network search engines; Graphic design services; Software as a Service (SAAS) featuring software for facilitating audio, video and digital content creation, subscription services and one-time purchases; Creating an online community for computer users to participate in discussions, obtain feedback, form virtual communities, and engage in social networking; Software maintenance, installation and update services; Providing temporary use of non-downloadable analytics software, including, software that provides statistics about the behavior of viewers of online advertising, videos, movies, music, pictures, images, text, photos, games, and other content; Software as a service that allows gamers to live broadcast their games from a gaming console, or to watch games being played by others; Providing computer software upgrades in the nature of enhancements within electronic, computer and video games; Hosting online virtual environments in which users can interact through social games; Hosting online virtual environments in which users can interact for recreational, leisure, or entertainment purposes; none of the foregoing services being for the purpose of creating or transmitting digital distortions or similar effects in videos or in other digital content