Trademark: PENROSE P 2119019
Word
PENROSE P
Device Descrption:
DOT & DISC FORM LTR P
ID
2119019
Trademark Type
Figurative
Status
Protected: Registered/protected
Application Date
22 April 2020
Registration Date
22 April 2020
Renewal Date
22 April 2030

Service

Goods and Services:
Class 9:
Downloadable augmented reality software and virtual reality software for entertainment, productivity, and educational purposes, namely, storytelling, digital animation, creation of augmented reality and virtual reality multimedia contents and special effects, augmented reality and virtual reality gaming, computer and video games, integrating electronic data with real world environments for the purpose of generating virtual and augmented environments in which users can interact for recreational, leisure, educational, or entertainment purposes; downloadable augmented reality software and virtual reality software utilizing artificial intelligence for entertainment and educational purposes, namely, storytelling, digital animation, films, movies, television, creation of augmented reality and virtual reality multimedia contents and special effects, machine learning gaming, augmented reality and virtual reality gaming, blockchain gaming, and computer and video games; downloadable computer software using artificial intelligence and machine learning for productivity, entertainment, and educational purposes, namely, storytelling, digital animation, films, movies, television, creation of augmented reality and virtual reality multimedia contents and special effects, machine learning gaming, augmented reality and virtual reality gaming, blockchain gaming, and computer and video games; downloadable artificial intelligence and machine learning software featuring native asset creation tools; downloadable augmented reality software and virtual reality software featuring native asset creation tools; downloadable augmented reality software and virtual reality software featuring artificial intelligence and machine learning for entertainment, productivity, and educational purposes, namely, storytelling, digital animation, creation of augmented reality and virtual reality multimedia contents and special effects, augmented reality and virtual reality gaming, and computer and video games.