Trademark: 2092080
Word
Device Descrption:
ANIMAL,4 LEGS,HEADLESS,CURLED TAIL
ID
2092080
Trademark Type
Figurative
Status
Registered: Registered/protected
Application Date
28 May 2020
Registration Date
28 May 2020
Renewal Date
28 May 2030

Service
Baker McKenzie

Goods and Services:
Class 9:
Scientific, research, navigation, surveying, photographic, cinematographic, audiovisual, optical, weighing, measuring, signalling, detecting, testing, inspecting, life-saving and teaching apparatus and instruments; apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data; recorded and downloadable media, computer software, blank digital or analogue recording and storage media; computers and computer peripheral devices; downloadable audio and visual recordings, including downloadable motion picture films, television shows, musical performances, animation clips, video clips and audio clips; motion picture films; cinematographic films, including feature films, television programs, documentaries, short films, home videos, animated films and cartoons, television commercials, video podcasts and multimedia products; audio and visual recordings in all media; pre-recorded storage media, including pre-recorded magnetic storage media featuring animated feature films, genre feature films and family friendly films, pre-recorded optical storage media featuring animated feature films, genre feature films and family friendly films, pre-recorded DVDs featuring animated feature films, genre feature films and family friendly films, pre-recorded CDs featuring animated feature films, genre feature films and family friendly films; chips containing audio and/or visual recordings; downloadable graphics, games and music; computer game and video game software; computer game programs; computer game cartridges and discs; electronic apparatus and software for creating, scanning, displaying, analyzing, editing, processing, recording, transmitting, and printing digital imagery, graphics, text, audio and computer generated effects; software for the integration of text, audio, graphics, and still images; computer software and applications, including computer software and applications in the fields of entertainment, games, graphic design, visual and special effects, animation, multimedia entertainment, computer generated effects, computer generated scenes, complex multi-layered imaging, creation or manipulation of imagery outside the context of a live action shot in film making, image metamorphosis, integration of live-action footage with animation and/or computer generated effects, generation of imagery to create environments, inanimate objects, animals and/or creatures which are realistic, transforming physical world content, physical world objects and physical world environments into animated or virtual reality experiences, motion picture production, digital compositing and motion picture control elements featuring the blending of live action and computer generated scenes; downloadable mobile software applications for mobile communication devices for use in distribution of digital video, video files, video games, and multimedia content; decorative magnets; mobile telephone accessories; mobile telephone cases; face plates for mobile telephones; mobile telephone apparatuses; mobile telephone decorations; apparatus for creating digital effects; video effects machines and apparatus; digital effects units; computer programs for consumer video game machines; computer programs relating to the manipulation of graphic images and photographic images; digital electronic controls for manipulators; electronic apparatus for manipulating data, including images; electronic manipulative image input devices; image manipulation apparatus; three dimensional picture manipulators
Class 16:
Paper and cardboard; printed matter; bookbinding material; photographs; stationery and office requisites, except furniture; adhesives for stationery or household purposes; drawing materials and materials for artists; paintbrushes; instructional and teaching materials; plastic sheets, films and bags for wrapping and packaging; printers' type, printing blocks; books, including books featuring characters from animated, action adventure, comedy and/or drama features, novels, non-fiction books, series of fiction books, textbooks, children's books, activity books, colouring books, comic books, address books, almanacs, autograph books, picture books, display books, game books and drawing books; goods and articles made from paper or cardboard not included in other classes, being cardboard stand-up cutouts featuring photographs or artwork, art prints, pictorial prints, portraits, postcards, posters, bumper stickers, cartoon strips, greeting cards, coasters, diaries, decals, calendars, magazines (periodicals), flyers, newspapers, advertising signs, books, bookmarks, brochures, coupons, journals, promotional printed pads; arts and craft kits; arts and craft paint kits; bookends; bookmarks; coin albums; colouring books; writing and colouring implements in this class, including pens, colour pencils, highlighting markers; decorative figures attachable to writing instruments; magazines; memo pads; notebooks; office and school supplies; paper boxes; photograph albums; photo engravings; printed matter; publications; writing paper
Class 28:
Games, toys and playthings; video game apparatus; gymnastic and sporting articles; decorations for Christmas trees; apparatus for electronic games; apparatus for games; stuffed and plush toys; action figure dolls and accessories therefor; action toys; activity sets; plastic action figure models; board games; apparatus for use with board games; card games; apparatus for use with card games; children's multiple activity toys; wind-up toys; jump ropes; mechanical action toys; latex squeeze toy figures; puzzles, including jigsaw puzzles, strategy puzzles; games in the form of quizzes; mechanical action toys; dolls, puppets, playsets for dolls, doll clothing and costumes; articles sold in kit form for making dolls and dolls' clothes; children's play cosmetics; role playing games; action-type target games; toy weapons, squirt guns; kites; paper and plastic party favours in the nature of small toys and noisemakers; play bendable figures; back boards for basketball; non-motorised scooters; skateboards and skateboard bags; balls, including basketballs; playground balls, sport balls, foam balls; toy banks; toy watches; bathtub toys; water squirting toys; toy vehicles; sling shots; audio and visual toys, including toy walkie talkies, toy 3-D viewers and reels; action skill games; hand held units for playing electronic games; electro-mechanical games playing apparatus; electronic activity toys; electronically operated toy vehicles; electronic games, toys and playthings including electronic games machines, electronic games consoles, electronic games incorporating their own visual display facilities, coin-operated electronic games, electronic arcade games and hand held electronic games; electronic educational teaching games; educational playthings and toys; gaming apparatus (other than software); gaming headsets specially adapted for use in playing video games; gaming mice specially adapted for playing video games; hand held amusement apparatus, including automatic and coin-operated apparatus; hand held computer games; remote control toys; athletics apparatus; balloons (toys); inflatable bath, swimming and ride-on toys; toy vehicles; ride-on toys; inflatable swimming pools; toy houses and tents; surf boards, kick board flotation devices for recreational use, body boards and leashes therefore; toy sand boxes; toboggans, snow saucers, snowboards, toy building blocks; mobiles for children; Christmas tree ornaments; toy craft kits comprising moulds and moulding compound for making toy figures; flying discs; pet toys; marbles and yo-yos; apparatus for creating illusions, creating magic effects and performing magic tricks, including kits comprising of such apparatus
Class 41:
Education; entertainment; providing of training; sporting and cultural activities; entertainment services, including development, creation, production, post-production, exhibition, and distribution of motion picture films, television shows, reality shows, special events, live shows, performances, animation and computer generated imagery, non-downloadable sound, images and data related to entertainment and multimedia entertainment content; development, creation, production, post-production, exhibition and distribution of an immersive, augmented, hyper or virtual reality entertainment experience; production and post-production of multimedia source identifiers, graphics and program titles; production, post-production, digital simulation and on-set consulting in the field of visual and special effects, animation and complex multi-layered imaging, 3D animation, digital compositing and motion picture control elements featuring the blending of live action and computer generated scenes; movie and animation studio services; production of film resolution 3D elements including models, scenes and virtual sets not used for advertising purposes; special effects animation for multimedia applications; development, production, post-production, presentation, exhibition, distribution and rental of motion picture films, entertainment shows, video programs, audio programs, sound and video recordings, multimedia programs, and interactive programs; online entertainment services; online interactive entertainment; providing non-downloadable games and video games; non-downloadable publications, including non-downloadable publications in the nature of books featuring characters from animated, action adventure, comedy and/or drama features, comic books, children's books, strategy guides, magazines featuring characters from animated, action adventure, comedy and/or drama features, colouring books, children's activity books and magazines in the field of entertainment; publishing services; electronic publishing services, including, publication of text and graphic works of others on-line featuring articles, novelizations, scripts, comic books, strategy guides, photographs and visual materials; publication of on-line journals, including, blogs featuring personal opinions in the field of general interest, education, animation, motion picture films and entertainment; providing information in the field of entertainment; providing non-downloadable movies, films, television shows, audio and video recordings, including via a video-on-demand service; non-downloadable television shows, movies, and multimedia entertainment content, as well as information, reviews, and recommendations regarding television shows, movies, and multimedia entertainment content, provided via a website; entertainment services, including video game and computer game entertainment services; electronic games services; providing online computer, electronic and video games; providing temporary use of non-downloadable interactive games; providing casino and gaming facilities; film clips, photographs and other multimedia materials, provided via a website; providing news about current events and entertainment, and information related to education and cultural events; amusement park and theme park services; educational and entertainment services rendered in or relating to theme parks; amusement arcade services; entertainer services; live stage shows; presentation of live performances; theatre productions; organisation of musical and theatrical events, functions and appearances; teaching, training, instructional and educational services, including teaching, training, instructional and educational service in relation to visual effects, animation, and computer generated imagery; competitions and competition shows and programs; provision of entertainment, cultural and educational exhibitions; entertainment and educational club services; provision of cinema services and facilities; entertainment club services; fan club services; information, advisory and consultancy services relating to the aforementioned services
Class 42:
Scientific and technological services and research and design relating thereto; industrial analysis and industrial research services; design and development of computer hardware and software; design, development and maintenance of software, applications and application programming interface, including design, development and maintenance of software, applications and application programming interface in the fields of animation, computer generated effects, computer generated scenes, special effects, complex multi-layered imaging, creation or manipulation of imagery outside the context of a live action shot in film making, image metamorphosis, integration of live-action footage with animation and/or computer generated effects, generation of imagery to create environments, inanimate objects, animals and/or creatures which are realistic, transforming physical world content, physical world objects and physical world environments into animated or virtual reality experiences, motion picture production, digital compositing and motion picture control elements featuring the blending of live action and computer generated scenes; online provision of web-based applications and software, including online provision of web-based applications and software in the fields of animation, computer generated effects, computer generated scenes, special effects, complex multi-layered imaging, creation or manipulation of imagery outside the context of a live action shot in film making, image metamorphosis, integration of live-action footage with animation and/or computer generated effects, generation of imagery to create environments, inanimate objects, animals and/or creatures which are realistic, transforming physical world content, physical world objects and physical world environments into animated or virtual reality experiences, motion picture production, digital compositing and motion picture control elements featuring the blending of live action and computer generated scenes; providing temporary use of non-downloadable software and software applications, including providing temporary use of non-downloadable software in the fields of animation, computer generated effects, computer generated scenes, special effects, complex multi-layered imaging, creation or manipulation of imagery outside the context of a live action shot in film making, image metamorphosis, integration of live-action footage with animation and/or computer generated effects, generation of imagery to create environments, inanimate objects, animals and/or creatures which are realistic, transforming physical world content, physical world objects and physical world environments into animated or virtual reality experiences, motion picture production, digital compositing and motion picture control elements featuring the blending of live action and computer generated scenes; designing, editing and developing digital graphics and special effects, including stretching, compressing, grading and colourising of digital imagery; design and development of computer software, including cloud computing software; design and development of computer game software; video and computer game design and development services; providing temporary use of on-line non-downloadable software development tools for the design and development of electronic games; providing temporary use of on-line non-downloadable software and applications for accessing streaming audio and video files, games, social networks, text files and multimedia files; application service provider, including, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of animation, computer generated effects, computer generated scenes, special effects, complex multi-layered imaging, creation or manipulation of imagery outside the context of a live action shot in film making, image metamorphosis, integration of live-action footage with animation and/or computer generated effects, generation of imagery to create environments, inanimate objects, animals and/or creatures which are realistic, transforming physical world content, physical world objects and physical world environments into animated or virtual reality experiences, motion picture production, digital compositing and motion picture control elements featuring the blending of live action and computer generated scenes; application service provider, including applications for software to enable or facilitate the uploading, downloading, streaming, posting, displaying, blogging, linking, modifying, sharing or otherwise providing games, audio, visual or multimedia content over communication networks; platform as a service (PaaS); software as a services (SaaS); web hosting; providing temporary use of online non-downloadable cloud computing software; graphic arts design; preparation of drawings; technical support services, including, troubleshooting of computer software problems; information, advisory and consultancy services relating to the aforementioned services