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Owner
Trademark: PAPERFIRE ROOKIE 1996041
Word
PAPERFIRE ROOKIE
ID
1996041
Trademark Type
Word
Status
Registered: Registered/protected
Application Date
14 March 2019
Registration Date
14 March 2019
Renewal Date
14 March 2029
Owner(s)
Scoleri & Williams Pty Ltd
Service
Bespoke
Goods and Services:
Class 9
:
Computer games software
;
video games software, including downloadable, online and virtual, augmented and/or mixed reality video games software
;
computer software, including computer educational software and computer software for controlling virtual, augmented and/or mixed reality apparatus, for generating the images, sounds and sensations of virtual, augmented and/or mixed reality worlds and for downloading or operating (running) a computer or video game
;
animated cartoons
;
programs for hand-held game apparatus
;
computer hardware, including, computer monitors
;
computer-related equipment and accessories, including computer headsets
;
projector screens
;
apparatus controlled by computers
;
apparatus for controlling the operation of computers
;
audio-visual equipment and apparatus
;
parts and fittings for all of the above apparatus, hardware and equipment goods
;
electronic publications and commentaries in the field of computer games, video games, virtual, augmented and/or mixed reality games, cartoons and general entertainment and education
Class 25
:
Clothing, footwear, headgear, including outerwear, innerwear, t-shirts, shorts, trousers, pants, swimwear, socks, sweaters, hoodies, coats, jackets, sleepwear, hats, caps, belts, shoes, boots, sandals, trainers and sneakers
Class 28
:
Games, toys and playthings
;
computer game and video game apparatus, including apparatus for virtual, augmented and/or mixed reality games, such as hand held devices, wearable devices, devices attachable to arms, feet and legs and body suits designed to incorporate electronics allowing users to simulate the feeling of virtual, augments and/or mixed reality sensations
;
computer controlled training and education apparatus (other than for medical use) including hand held devices, wearable devices, devices attachable to arms, feet and legs and body suits designed to incorporate electronics allowing users to simulate the feeling of virtual, augments and/or mixed reality sensations
;
video game consoles
;
video game machines
;
arcade game machines
;
video game hardware, including arcade machines (such as arcade machines for virtual, augmented and/or mixed reality games)
;
apparatus and equipment used for operating (running) computer or video games
;
apparatus and equipment for computer games, video games, virtual, augmented and mixed reality games and educational games, including head mounted goggles, headsets and other head-mounted apparatus
;
parts and fittings for all of the above apparatus goods
Class 41
:
Providing online non-downloadable computer games
;
providing online non-downloadable video games
;
providing online non-downloadable educational games
;
providing entertainment activities, including amusement arcade services and services that make use of video games machines
;
arranging of computer game, video games, virtual, augmented and/or mixed reality game and educational game services
;
training and education services, including those services provided wholly or partly with the use of educational games
;
providing publications and commentaries, including online, in the field of computer games, video games, virtual, augmented and/or mixed reality games and educational games
;
providing information, including online, on entertainment and education in the field of computer games, video games and virtual, augmented and/or mixed reality games, educational games, computer game strategies, video game strategies, virtual, augmented and/or mixed reality game strategies and educational game strategies
;
providing on-line education, namely information on inter-networking and information on computer software for operational, commercial and industrial purposes
;
providing online instruction manuals for computer games, video games, virtual, augmented and/or mixed reality games and educational games
;
entertainment services, including those services relating to esports and video game competitions, contests, events, exhibitions, games, shows, tournaments