Trademark: XR Life 1957667
Word
XR Life
ID
1957667
Trademark Type
Word
Status
Registered: Registered/protected
Application Date
25 September 2018
Registration Date
25 September 2018
Renewal Date
25 September 2028

Service
Entrepreneurs Global Enterprise

Goods and Services:
Class 9:
Virtual/Augmented and Extended reality headsets and helmets adapted for use providing immersive, aerial, and volumetric virtual, augmented and extended reality experiences; Virtual and Extended reality software for live-action video delivery; Computer programs, magnetic discs containing computer programs, computer software, cartridges embodying computer programs, computer software and firmware embodied in computers or designed to be used therewith, all being goods included in this class; Computer software; namely, mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals; Computer game software for handheld electronic devices; Computer game software for personal computers; virtual, augmented and extended reality software; Computer software and hardware for providing interactive gesture controlled 3D augmented, extended reality platforms; Computer games programs; operating system software for wearable computer hardware and computer peripherals; Computer operating system for smart glasses; software development kits (SDK) for developing software for an interactive gesture controlled 3D augmented, extended reality platform; software development kits (SDK) for developing software for wearable computer hardware, headsets, optical head-mounted display, smart glasses and wearable computer peripherals; Recorded computer programs; Computer programs and manuals therefor, sold as a unit; Computer programs for developing other computer programs; compiler programs, debugger programs and utility programs for creating graphical applications; Computer programs for assisting developers in creating program code for use in multiple application programs; computer programs for running development programs and application programs in a common development environment, computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audio-visual content, documents, files and data in the field of business, education and entertainment; wearable computing devices comprised primarily of software; Goggles for enabling virtual, augmented and extended world experiences; Human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of business, education and entertainment; Virtual, augmented and extended reality game software; Computer programs; Computer programs downloaded via the internet (software); Computer programs recorded on tapes (software); Computer software; Computer software (programs); Packaged software; 3D Interactive sales and marketing applications to assist B2B companies provide solutions in an interactive environment, through virtual, augmented and extended reality platforms and 3D Virtual try-on technology; Computer e-commerce software to allow users to perform electronic business transactions via a global computer network; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware; virtual, augmented and mixed reality software; Software for use in enabling computers, handheld consoles, tablet computers, mobile devices, and mobile phones to provide virtual world experiences; Computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audio-visual content, documents, files and data in the field of business and entertainment; wearable computing devices comprised primarily of software; Software for web and mobile devices for use in e-commerce and the retail and wholesale industry to allow users to perform business management via a global computer network, in particular, merchandise pricing automation, order fulfillment, shipment tracking, database management, sales and customer tracking and inventory customization and management; computer software, recorded; computer software applications, downloadable software for web and mobile devices for use in e-commerce and the retail industry, in particular, software for supply chain management and logistics
Class 41:
Entertainment services, namely, provision of an immersive 3D virtual, augmented and extended reality experience in the nature of non-downloadable films and videos in the field of general interest, entertainment, sports and original content; Arranging and conducting events relating to the use and development of interactive entertainment, virtual reality, augmented reality, extended reality, and gaming software and hardware; Entertainment services, namely, providing information relating to interactive entertainment and entertainment based computer training; Arranging and conducting of seminars; creation, development, production and distribution of entertainment content; Providing online audio-visual entertainment information via a global computer network; providing information via a global computer network in the field of entertainment; organisation of promotions (entertainment events) providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; Providing on-line publications featuring blogs and non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogues in the field of entertainment, accessible via a website; Providing on-line publications, via a website, featuring nondownloadable series of fiction books and series of fiction audiobooks; providing on-line non-downloadable general feature magazines; Entertainment services, namely, providing on-line non-downloadable musical performances and musical videos, accessible via a website; entertainment services, namely, providing on-line computer games; news reporting services featuring news and information in the field of entertainment relating to movies, television shows, music, magazines, books, audiobooks, entertainment based computer applications, games, entertainment based cloud computing, and entertainment information on the Internet; Education, training and publication of resources and material relating to e-commerce and any other business technologies using the Internet and virtual, augmented and extended reality platforms
Class 42:
Class 42: Development of computer game hardware and software, virtual, augmented and extended reality software and hardware for education, entertainment retail shopping and wholesale; Computer services, namely, design and development of computer hardware and software; Computer services, namely, computer software development in the field of mobile applications; Computer services, namely, hosting, managing, and developing applications for wireless delivery of content to mobile electronic devices; Technical support services, namely, troubleshooting of computer software and hardware problems; Technical support services, namely troubleshooting of wearable computers and headsets and optical head-mounted display; providing online non-downloadable software for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals; Providing online non-downloadable software for providing interactive gesture controlled 3D augmented and extended reality platforms; Computer consulting services in the field of design, implementation and use of computer e-commerce software systems for others; Software as a Service (SaaS) featuring computer software to allow users to perform electronic business transactions in the field of ecommerce; Computer services, namely, database design and development; providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring content, text, visual works, audio works, audio-visual works, literary works, data, files, documents and electronic works; Computer services, namely, computer aided graphic design; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; Application service provider, namely, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of content to handheld computers, laptops and mobile electronic devices; providing temporary use of non-downloadable computer software for business, namely, software for connecting medical professionals with medical patients and providing medical information to doctors; Developing augmented and extended reality software for healthcare, namely for therapy and counselling services and neuroscience research and development; Software as a service (SaaS); Provision of online non-downloadable software being a web-based service that allows users to manage the content, inventory, order fulfillment, and shipping of products from their online stores; cloud computing; Computer services, namely, creating virtual, augmented and extended communities for registered users to organize groups and events, participate in discussions, and engage in social, business and community networking; Computer services, namely, hosting electronic facilities for others for organizing and conducting meetings, events and interactive discussions via communication networks; Computer services, namely providing customised augmented and extended reality; Design and development of computer game hardware and software (including virtual, augmented and extended reality hardware and software); Computer programming services; consulting and technical support services in the field of the design and use of computer programs, computers, computer hardware and computer systems; Software development for computer hardware for transformative and interactive experiences in 3D, virtual and real worlds