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Trademark
Owner
Trademark: STARVR 1818711
Word
STARVR
ID
1818711
Trademark Type
Word
Status
Registered: Registered/protected
Application Date
04 January 2017
Registration Date
04 January 2017
Renewal Date
04 January 2027
Owner(s)
STARBREEZE VR AB
Service
King & Wood Mallesons
Goods and Services:
Class 9
:
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments
;
apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity, apparatus for recording, transmission or reproduction of sound or images
;
magnetic data carriers, recording discs
;
compact discs, DVDs and other digital recording media, mechanisms for coin-operated apparatus
;
calculating machines, data processing equipment, computers, computer software, Virtual reality headsets and head mounted displays adapted for use in watching movies
;
Virtual reality headsets and head mounted displays adapted for use with three-dimensional or virtual reality content
;
Virtual reality equipment and accessories
;
Computer hardware and computer peripherals
;
Virtual reality computer hardware and software
;
Computer hardware and software used for motion tracking
;
Interactive remote control units
;
Software development kits, Workstations
;
Backpacks adapted to carry electric devices, mobile devices, computers, computer equipment, portable computers, virtual reality equipment, consoles, laptops, controllers and the peripherals of the aforementioned goods
;
Laptops
;
Rack Server
;
electronic controllers, user operated controllers for use with virtual reality content
;
Wearable peripherals for computers or tablet computers, Wearable digital electronic devices comprised primarily of software and display screens for watching virtual reality content
;
Pods designed for virtual reality experiences
;
Covers for virtual reality headsets and head mounted displays
;
covers for eyepieces of virtual reality headsets and head mounted displays
;
Virtual reality headsets and head mounted displays adapted foruse in playing video games
;
Virtual reality headsets and head mounted displays adapted for use with threedimensional or virtual reality content
;
Virtual reality headsets for connection to computers, video game consoles, mobile devices, handheld video game consoles, and tablet computers, in order to enable virtual reality experiences
;
Virtual reality equipment and accessories
;
Covers for virtual reality headsets and head mounted displays
;
covers for eye pieces of virtual reality headsets and head mounted displays
Class 10
:
Surgical, medical, dental and veterinary apparatus and instruments
;
artificial limbs, eyes and teeth
;
orthopaedic articles
;
suture materials
;
therapeutic and assistive devices adapted for the disabled
;
massage apparatus
;
apparatus, devices and articles for nursing infants
;
Sanitary Masks
Class 28
:
Games, toys and playthings
;
video game apparatus
;
gymnastic and sporting articles
;
decorations for Christmas trees
;
Controllers
;
Game Controllers, Wearable peripherals for playing interactive games, Virtual reality gaming equipment and accessories, other than headsets and displays
;
Game Controllers
;
Video game consoles
;
controllers for use with game consoles and controllers for electronic games
Class 42
:
Scientific and technological services and research and design relating thereto
;
industrial analysis and research services
;
design and development of computer hardware and software
;
Design and development of virtual reality hardware
;
Design and development of game software and virtual reality software
;
Video game development services
;
Technical support services
;
Troubleshooting services
;
Technical support services, namely, installation, administration, or repair services
;
Customer support services in this class including customer support services related to computer hardware and software including virtual reality hardware and game and virtual reality software
;
Deployment and management of virtual reality related hardware, software, or accessories
;
Research and development in the field of virtual reality experiences