Trademark: ZERO HEROES 1654297
Word
ZERO HEROES
ID
1654297
Trademark Type
Word
Status
Registered: Renewal due
Application Date
23 October 2014
Registration Date
23 October 2014
Renewal Date
23 October 2024

Service
Norton Rose Fulbright Australia

Goods and Services:
Class 9:
Video game software; downloadable computer game software; co mputer game software for home video game consoles and hand held units for playing video games; downloadable video game software for mobile devices, computer tablets, personal digital assistants, electronic organizers, electronic notepads, handheld computers, a portable and hand-held digital electronic devices and wireless electronic devices; computer application software for hand held electronic devices, namely, mobile phones, hand held computers for use in computer games; interactive entertainment software in the nature of computer and video games on CD-ROM; pre-recorded media, namely, DVDs featuring animated entertainment for children and teens; calculators; radios and radios incorporating clocks; computer mouse; decorative magnets; telephones; computer game cartridges; computer game cartridges, and cassettes; interactive entertainment software in the nature of computer and video games software recorded on CD-ROM, tapes and discs; interactive multimedia computer game programs; computer mouse pads; pre-recorded computer storytelling software; audio and video cassettes featuring information about computer games and storytelling in the nature of relaying of stories about fantasy and music; sound recordings featuring music from computer games and storytelling in the nature of relaying of stories about fantasy; screensaver programs; computer game joysticks; downloadable music and video files featuring music and characters in the form of avatars for use in connection with computer and video games; batteries; LED light boxes for use as advertising displays; collectable blank usb flash drives in the nature of toy cars, toy figures and figurines; radio frequency identification (RFID) readers; radio frequency identification (RFID) credentials, namely, cards and tags and readers for radio frequency identification credentials; interactive video game programs; cell phone covers; downloadable motion pictures, television shows and animated films featuring children's entertainment; barcode decoders in the nature of barcode scanners; encoded self-adhesive lab els bearing data in code form or containing embedded data; computer storage devices, namely, blank flash drives; downloadable printable materials, namely, printable coloring pages, board games, dioramas and paper crafts; excluding both electrical cable and electrical connectors; talking children's books; soft toys barcode labels
Class 16:
Comic books; graphic novels; magazines featuring computer games and video games; children's activity books; sticker books; posters; decals; photographs; photograph albums; cardboard photograph boxes; paper boxes; drawer liner paper; party game books; party invitation pads, namely, notepads comprised of printed invitations; party stationery; note cards; post cards; journals in the field of computer games and video games; agenda books; daily and desktop planners; pencil cases; arts and crafts paint kits; paper party bags; book covers; book ends; bookmarks; address books; loose-leaf binders; stationery boxes; paint brushes; calendars; trading cards; trivia cards; chalk; paper tablecloths; composition books; craft paper; crayons; crepe paper; paper party decorations; desk sets; erasers; children's books; series of fiction books; paper gift cards; gift wrapping paper; markers; paper napkins; notepads; painting sets for children; pen and pencil holders; pencil sharpeners; decorative pencil top ornaments; pencils; pens; drawing rulers; rubber stamps; stamp pads; stationery; stickers; folders; paper lunch bags; paper gift bags; printed invitations; paper trading tokens in the form of printed collector cards; trading card milk bottle caps; writing instruments; books of games; paper banners; coasters made of paper; memo pads; greeting cards; facial tissue; autograph books; notebooks; scrapbooks; coloring books; magazines for children and teenagers featuring sports, computer games and music; printed patterns for costumes; blank or partially printed paper labels for data storage media
Class 28:
Toy vehicles and accessories therefor; toy vehicle parts therefor; toy vehicle play sets and accessories therefor; remote controlled toy vehicles and accessories therefor; remote controlled toy vehicle parts therefor; remote controlled toy vehicle play sets and accessories therefor; independent hand held units for playing electronic games and hand-held electronic game unit devices adapted for use with an external display screen or monitor; playing cards; toy figurines; action toy figures; action figures and accessories therefor; party favors in the nature of small toys; squeeze toys; stuffed toys; talking toys; toy vehicles; toy banks; toy trucks; wind-up toys; plush toys; protective carrying cases and holders specially adapted for collectable toy figures; arcade game machines; puzzles; card games; board games; costume masks; christmas tree ornaments and decorations; collectable toy figures; collectable toy figures having radio frequency identification (RFID) chips or tags, action figures having RFID chips or tags; play sets for collectable toy figures; protective carrying cases specially adapted for handheld video games; paper party hats; plastic party hats; balloons; hand-held units for playing video games other than those adapted for use with an external display screen or monitor; hand-held unit for playing electronic video games other than those adapted for use with an external display screen or monitor; stand-alone video game machines; arcade games; coin-operated video games; electric action toys; card game utilizing RFID chips or tags within the cards for playing electronic games; amusement park rides; amusement game machines; arcade crane game machines; baseball bats; baseballs; baseball mitts; basketballs; bath toys; inflatable bath toys; battery operated action toys; handballs; beach balls; bobble head dolls; trading card games; chess games; checker sets; christmas stockings; toy construction sets; construction toys; egg decorating kits; footballs; amusement devices, namely, bounce houses in the nature of an air inflated cushion in an air inflated structure; inflatable pools for recreational use; inflatable toys; kites; kaleidoscopes; pachinkos; pet toys; pinball games; pinatas; radio controlled toy vehicles; rideable toy vehicles; skateboards; snow globes; soccer balls; swim fins; swim floats for recreational use; paddle boards; water toys; water squirting toys; yo-yos; gaming headsets adapted for use in playing video games; game controllers for computer games; confetti; interactive remote control unit apparatus for playing computer and video games; interactive remote controller units for playing computer and video games; remote controls for operating toys
Class 41:
Educational services, namely, conducting online exhibitions and displays in the field of toys, games and playthings; educational and entertainment services, namely, live show performances; educational exhibitions in the nature of social gaming in the form of computer and video gaming contests and tournaments, training in the field of social computer and video gaming personal performances and live music concerts performed by performers playing fictional characters from computer and video games; entertainment services, namely, providing temporary use on-line non-downloadable interactive games; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; entertainment services, namely, providing on-line, non-downloadable virtual customizable worlds for use in virtual environments created for entertainment purposes; entertainment services, namely, organization of social entertainment events in the field of social gaming, and providing augmented reality gaming services, namely, providing online augmented reality games; provision of non-downloadable publications, namely, children books containing children's stories and fictional characters via a website; provision of entertainment services, namely, games and puzzles via a website; entertainment services, namely, providing online news and information in the field of computer games and computer enhancements for games; entertainment services, namely, providing online augmented reality games; entertainment services, namely, conducting contests online; provision of entertainment services, namely, the organizing, planning and executing of events between computer game players and interest groups via a website; entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure or entertainment purposes; entertainment services, namely, the provision of movies and on-going television shows in the field of children's stories which include fictional characters delivered via and by television, cable, satellite, audio and video media and electronic means; entertainment services in the nature of an amusement park ride; amusement park and theme park services; entertainment services in the nature of an amusement park attraction, namely, a themed area; online electronic publishing of books, magazines, comic books, graphic novels and periodicals; multimedia publishing of games; providing on-line publications in the nature of game books, namely, computer hint books; publishing of books, magazines, comic books, graphic novels and periodicals; on-line journals, namely, blogs featuring personal information and opinions in the field of computer games; providing information relating to movie schedules and movie theaters; entertainment services, namely, a multimedia program series featuring comedy, action and adventure distributed via various platforms across multiple forms of transmission media; entertainment services in the nature of organizing and conducting contests, competitions in the field of computer gaming skills and games
Class 42:
Computer services, namely, creating an online community for registered users to participate in discussions, get feedback from peers and engage in social networking in the field of social computer and video gaming; design of branded toys, games and playthings, computer software, computer games, stationery, clothing, and household items; application service provider (ASP) featuring software to enable uploading, posting, showing, displaying, tagging, blogging, sharing or otherwise providing electronic media or information over the Internet or other communications network; computer services, namely, hosting online web facilities for others for organizing and conducting online meetings, gatherings and interactive discussions; design, development and hosting of a website that gives users the ability to create customized web pages featuring user-defined information, personal profiles and information; computer website design for others, namely, providing website page design services for display of user-defined information, personal profiles and personal user information; providing information at the specific request of end-users by means of telephone or global computer networks, namely, providing customized computer searching services, namely, searching and retrieving information at the customer's specific request via the internet; computer services, namely, hosting an on-line website featuring user-defined information in the form of personal profiles and personal user information via customizable web site pages; computer software design and development; computer game design and development; upgrading and maintenance of computer software; rental of computer software; software as a service (SaaS) services, namely, hosting software for use by others and for use in the fields of on-line entertainment and on-line interactive games; computer support services, namely, computer technology support services in the nature of help desk services; on-line gaming support services, namely, providing technical support services in the form of troubleshooting software problems for users of online computer game software; on-line gaming technical support services, namely, twenty-four hour service desk or help desk services for information technology infrastructure, operating systems, database systems, and web applications; design and development of computer hardware and gaming equipment in the form of computer game software; design and development of gaming equipment in the form of boards, cards and dice for board games, card games and role playing games; rental of computer games software