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Trademark
Owner
Trademark: EVERYONE SHINES 1096437
Word
EVERYONE SHINES
ID
1096437
Trademark Type
Word
Status
Registered: Registered/protected
Application Date
30 January 2006
Registration Date
30 January 2006
Renewal Date
30 January 2026
Owner(s)
Cranium, Inc. a Washington corporation
Service
Baker McKenzie
Goods and Services:
Class 9
:
Computer games programs, interactive games programs, interactive programs on DVD
Class 16
:
Printed instructional, educational and teaching materials sold as a unit or separately in the field of team building, leadership and corporate development training
;
calendars
;
blank cards
;
notepads
;
origami sets comprised of tissue paper and wax paper
;
synthetic paper
;
children's activity books
;
date books
;
magazines regarding games and entertainment and educational activities
;
newsletters regarding games and entertainment and educational activities
;
crossword puzzles
;
syndicated newspaper columns regarding games and entertainment activities
;
puzzles, a series of books, flash card sets, printed charts, workbooks, manuals, printed training materials, note pads, printed flip charts, and stationery notes, all for use in the field of team building, leadership and corporate development training
Class 25
:
Clothing, namely, baby clothes, bathrobes, bow ties, boxer shorts, caps, cardigans, coats, Halloween costumes, gloves, golf shirts, gym shorts, hats, head bands, jackets, jogging suits, neckties, pyjamas, scarves, shirts, shorts, skirts, sleepwear, socks, sweat shirts, sweat suits, sweaters, T-shirts, tank tops, trousers, turtlenecks, vests and sun visors
Class 28
:
Board games
;
equipment sold as a unit for playing a board game
;
question card sets for use in playing a board game
;
board game with modelling compounds, sold as a unit
;
card games
;
equipment sold as a unit for playing card games
;
plush toys
;
dolls
;
action figures
;
jigsaw puzzles
;
manipulative puzzles
;
three dimensional puzzles
Class 41
:
Entertainment services, namely, interactive online games shows, interactive online games, on-going television programs in the field of game shows and children's shows, television series featuring games and games entertainment shows, and special television games programs
;
educational services, namely, providing puzzles, trivia questions, brain-teasers and other games and activities that teach physical skills, social skills, learning skills, math skills, reading skills, writing skills and language skills at the preschool, primary and secondary school levels and for adults