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Trademark
Owner
Trademark: WILD RIFT 2186010
Word
WILD RIFT
ID
2186010
Trademark Type
Word
Status
Registered: Registered/protected
Application Date
11 June 2021
Registration Date
11 June 2021
Renewal Date
11 June 2031
Owner(s)
Riot Games, Inc.
Service
Simpsons Solicitors
Goods and Services:
Class 9
:
Digital materials, namely, non-fungible tokens (NFTs)
;
digital media, namely, downloadable audio-visual media content in the fields of entertainment, music, video games, video game play, and video game competitions
;
digital media, namely downloadable media content in the fields of entertainment, music, music videos, video games and video game play
;
downloadable computer screen saver software
;
downloadable computer wallpaper software
;
downloadable digital media, namely, digital collectibles created with blockchain-based software technology
;
downloadable video game software
;
downloadable virtual goods, namely, computer software programs featuring in-game resources, tokens and virtual currency for use in video games and online virtual worlds
;
recorded video game software
Class 25
:
Bandanas
;
belts (clothing)
;
baseball caps
;
beanies
;
boots
;
clothing
;
coats
;
costumes for use in role-playing games
;
dresses
;
footwear
;
gloves
;
Halloween costumes
;
hats
;
headwear
;
hooded sweatshirts
;
infant wear
;
jackets (clothing)
;
loungewear
;
pants
;
pullovers
;
rainwear
;
sandals
;
scarves
;
shirts
;
shoes
;
shorts
;
skirts
;
sleepwear
;
slippers
;
socks
;
sweat pants
;
sweaters
;
sweatshirts
;
swimwear
;
t-shirts
;
tights
;
tops (clothing)
;
tracksuits
;
undergarments
Class 38
:
Broadcast and streaming of video game play and video game competitions over global communications networks, the internet, and wireless networks
;
webcasting services via global and local computer networks
Class 41
:
Arranging and conducting live competitions featuring computer games and video games
;
arranging online computer game and video game competitions for interactive game players
;
entertainment services, namely, organizing fan meetings and conferences in the fields of entertainment, gaming, video games and e-sports
;
entertainment services, namely, providing online, non-downloadable digital collectibles, namely, art, photographs, images, animation, and videos for use in digital environments for entertainment purposes
;
entertainment services, namely, providing non-downloadable audio and video presentations in the fields of computer, video games and esports via a website
;
entertainment services provided by online streams
;
organizing live computer game, video game and esports competitions
;
providing entertainment information about computer games, video games and esports via a website